- Publisher: Koei Tecmo Games
- Release Date: Mar 5, 2013
- Also On: PlayStation Vita
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- By date
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Mar 17, 2013Like the Atelier games before it, it may appeal to a somewhat limited audience, but Atelier Ayesha is a quaint, relaxing adventure that provides a refreshing contrast to high-stakes JRPG melodrama.
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Mar 24, 2013Atelier Ayesha: The Alchemist of Dusk is definitely a game for lovers of well made Japanese RPG games. Combat is fun, exploration is exciting and interactions with NPC's work well, although sometimes it can be a little lengthy. The multiple endings is a huge treat to the gamers but you definitely need to watch the clock and do some micromanagement if you want a happy ending.
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Playstation Official Magazine AustraliaApr 3, 2013Less of everything that marred Atelier Meruru. One of the best JRPGs of the year so far. [April 2013, p75]
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Mar 18, 2013Atelier Ayesha: The Alchemist of Dusk is easy to pick-up and enjoy, but suffers from a few noticeable flaws that prevent it from being an instant classic.
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Mar 13, 2013Atelier Ayesha is a game that can give even a cold person warm and fuzzy sensations. Ayesha's journey is worth undergoing for those who love to see how this series continues to improve.
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Mar 20, 2013The alchemy-infused RPG known as Atelier Ayesha is much like its titular character: unpolished and at times awkward, yet also unquestionably charming and endearing.
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Mar 12, 2013We could say it's a "Double A", rather than a Triple A, but still it's a step forward that won't disappoint the fans of the series.
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Mar 7, 2013Trying a little departure from the Atelier's Arland trilogy, Ayesha brings new elements, like a combat system with more options and a revamped item-crafting system. Maybe its visuals are poor in texture quality, but Atelier Ayesha sure feels like a regular entry in the series.
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Mar 8, 2013A fine tuned JRPG with nice features, well-implemented battle system and interesting cast of characters... but nothing special or revolutionary, however.
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Apr 2, 2014With its sometimes-impenetrable alchemy system, limited foes, and unfocused story, Atelier Ayesha feels rough at times, though it remains an extremely playable jRPG.
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May 28, 2013Complemented by a beautiful watercolour and cel-shaded art style, and cloaked in an aura of innocence, this is an enjoyable adventure, but it's let down by some occassionally mundane gameplay, frame rate issues, and voice dub faults.
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Apr 5, 2013Yes, engine and presentation are old-fashioned. But the mixture of exploration, hunting, gathering and fighting still works. The turn based battle system was tweaked here and there and is more attractive than ever.
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Mar 15, 2013Atelier Ayesha feels like a middling compromise between what fans want, and what the masses need. It doesn't do nearly enough wrong to alienate its loyal, niche fan-base, but as an RPG it's a lesser game than Rorona and Totori.
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Play UKApr 23, 2013Well made, but hard to recommend to everyone. [Issue#230, p.78]
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Mar 15, 2013There are some truly fantastic ideas that are here, but the whole thing feels like it should have spent much more time in the design phase. The game’s dearth of compelling content makes the experience a chore, and it’s hard to empathize with any of the characters in any meaningful way.
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Mar 12, 2013Fans of traditional RPGs will be turned off by the minimal exploration elements; fans of anime babes in skimpy costumes are unable to get their fix, while fans of generic cutesy anime nonsense really don’t command the buying power to make Atelier Ayesha anything more than a niche title.
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Mar 6, 2013With some fine-tuning and a more effective blending of old mechanics and newfangled, newcomer-friendly ones, Gust may have a top-notch JRPG hit on their hands next time — but only next time, because this time they’ve missed the mark ever so slightly, despite their intentions being in the right place.
Awards & Rankings
User score distribution:
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Positive: 61 out of 93
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Mixed: 20 out of 93
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Negative: 12 out of 93
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Mar 10, 2013
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Mar 5, 2013
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Apr 29, 2013