- Publisher: THQ
- Release Date: Nov 18, 2001
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As well as upgrading the visuals and modes though, the controls have also been tweaked; while the original game was considered a bit too fast to play properly, Smackdown: JBI has been slowed down ever so slightly to allow for more strategic and authentic action which is always a good thing.
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From the ring entrances to the expanded storyline mode, it is the most authentic WWF video game ever.
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An excellent wrestling game offering enhanced creation tools, excellent graphics, fast paced action and a ton of new (and old) gameplay modes.
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While the control scheme is easy to grasp and intuitive, simple commands on the controller translate into some incredibly complex and violent moves onscreen. The use of one button for general defense adds great realism.
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My favorite mode is back, the Story Mode, and in this game it rocks, offering up a first person romp around the many locales in the game and a wide variety of career paths for you to choose from.
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It can be amazingly fun at times, and the production value, laden with WWF panache, is top-notch.
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Sets a standard all subsequent wrestling game will have to meet.
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It delivers on all pistons with plenty to keep gamers playing for months.
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Game InformerMoving to PS2 has also done SmackDown's gameplay a world of good, allowing for many new techniques and features. [Dec 2001, p.90]
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Luckily, the Cinemax-quality female brawls make up for the vaguely homoerotic aspects, since nobody should be exposed to that much man-on-man action.
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There are plenty of action and match modes to forgive the small imperfection in the graphics and controls.
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By far the most ambitious and complete wrestling game in history...but its weakness lies in the attention to the game, not to the details.
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Fans of the title and the WWF in general will flock to it everyone else will raise an eyebrow and leave it at the rental counter.
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An improvement, but the perfect WWF game remains well out of reach. Maybe next year we'll see something that finally plugs all the holes.
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Electronic Gaming MonthlyIts so fulfilling, almost therapeutic, to layeth the smacketh down on a few of your buddies. [Jan 2002, p.221]
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Control difficulties with multiple opponents may be too much for some to overlook.
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It's not great, but it's solid. The insane Create A Superstar mode alone is worth the purchase, but WWF fans will find plenty of other features to enjoy.
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If you're not a fan of wrestling, the flaws will easily overshadow the details, but if you're looking for an easy title to play, fun multiplayer, and above all, authentic WWF experience, Just Bring It will fulfill your needs.
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Official U.S. Playstation MagazineDie-hard fans wresting fans will love this game. [Jan 2002, p.142]
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Misses out on a Highly Recommended award is that it suffers from seemingly unfinished game elements and it's not really a major step-up from the last 32-bit Smackdown.
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Grating commentary by announcers Michael Cole and Tazz will have you scouring to find the mute button on your remote.
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Next Generation MagazineInside the ring the experience is dulled by a horribly unpredictable camera and terribly flat, disjointed commentary. [Jan 2002, p.82]
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The gameplay is alternately fun and frustrating, the graphics are both striking and stilted, and the sound... No, the sounds laughably bad all the way through.
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The type of game that makes people claim PS2 is all about graphics and no gameplay. With no career mode, no WCW/ECW stars and an incredibly shallow Story Mode, there's simply NO reason to even rent this game.
Awards & Rankings
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68
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36
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#36 Most Discussed PS2 Game of 2001
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27
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#27 Most Shared PS2 Game of 2001
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User score distribution:
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Positive: 34 out of 57
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Mixed: 14 out of 57
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Negative: 9 out of 57
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C.NelsonFeb 3, 2002A step down from smackdown 2 in every way except graphically.
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Mar 29, 2017
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BryanM.Jun 5, 2007