- Publisher: SCEA
- Release Date: Jan 14, 2003
- Also On: PlayStation 4, PlayStation 5
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- Critic score
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- By date
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War of the Monsters will appeal to anyone with an appreciation for the source material, but aside from its graphics, the game doesn't quite live up to its potential.
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While its unlockable content may not always seem worth the effort, and its innovative multiplayer features are less than they could have been, it's just plain fun to control a six-story-tall gorilla as it ravages a modern metropolis.
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Suffers from a developmental imbalance between the excellent mechanics and the actual gameplay. The best example of this is illustrated by the difference between the superb two-player and the grating single player experiences.
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Play MagazineWeighs in on the hard side mainly because of its balance and control issues, rather than its AI. [Mar 2003, p.65]
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Weekly Famitsu7 / 7 / 7 / 6 - 27 [Vol 798; 2 Apr 2004]
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I am simply amazed at how cowardly these creatures become when close to death.
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The single player game doesnt last all that long unfortunately, and some camera issues can definitely become an annoyance, but the game is still fun for a while.
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Game InformerThe root of the problem is gameplay balance and enemy AI. [Feb 2003, p.96]
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Any country that regularly throws machine-recovered meat down their throats while sucking on a drink that tastes like it should be pumped down the gullets of burns victims cant have their tastes taken too seriously.
Awards & Rankings
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56
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35
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#35 Most Discussed PS2 Game of 2003
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7
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#7 Most Shared PS2 Game of 2003
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User score distribution:
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Positive: 70 out of 84
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Mixed: 9 out of 84
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Negative: 5 out of 84
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Jul 1, 2022
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Jul 8, 2020
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Feb 23, 2018