- Publisher: Sega
- Release Date: Mar 17, 2002
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- Critic score
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- By date
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Whats awesome about the gameplay is that you can just pick up a controller and start fighting. Three buttons (block, kick, punch) are all that are needed to master a basic set of moves.
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Tight control, a fantastic training mode that really helps anyone learn, original modes like Kumite and just awesome AI make for one of the best fighters in years.
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A combat masterpiece.
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It's not simply an all out brawl where the one who punches the fastest wins, but rather an elegant and more balanced fighting game, where knowing the combos is not enough - knowing when to use them and how to counter them counts for something as well.
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GMR MagazineThe depth of this game is staggering. [Feb 2003, p.93]
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Official U.S. Playstation MagazineI can't get enough of it. Not many games are so great that they can help influence your taste, but this one really is something special. [Apr 2002, p.100]
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A complex fighting game that will take you a very long time to master each of the 13 characters.
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The best fighting experience available on home consoles...One of the slickest fighting games ever.
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Electronic Gaming MonthlyA meticulously balanced fighter's fighter no cyborgs or polar bears or laser beams. It's simplicity perfected, and you'd be surprised how complex that can get. [May 2002, p.110]
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Game InformerUnderneath its silky shine is a feast of fighting goodies that will change everything you have ever come to expect from this genre. [May 2002, p.78]
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Its going to be remembered as not only the deepest fighting game for the Playstation 2, but also the best, on any platform.
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The kicks, punches, and throws all look extremely close to an actual fight with the force of the hit being displayed in such a way that gives you a feel of the power.
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Deeper than Marianas Trench, but fortunately, it's much easier to dive into. The most realistic, well-rounded and technically impressive fighting ever made.
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The game is a gorgeous and perfectly balanced game where no fighter is better than another is. Kumite mode helps define this game as purely skill-driven, but its simplistic controls make it accessible to anybody.
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Though DOA3 may have it beat graphically, no game can touch VF4s fighting engine. This is the deepest, most dynamic fighter ever created.
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There's quite literally nothing else about Virtua Fighter 4 which comes close to disappointing as much as the graphics and considering that the game still looks marvellous, that's the best bad-news-good-news we've ever had to tell anyone, you lucky people!
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This is the epitome of what fighting games should be, having practice, patience, and technique take precedence over simple button mashing.
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VF4 is probably the greatest fighter ever made in terms of lasting appeal. The Kumite mode is absolutely fantastic.
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The real beauty of it is definitely in the gameplay...You can't tell right off the bat, but Virtua Fighter 4 is the best fighting game in years.
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The amount of variety for toe-to-toe fighting is the best the series has ever seen.
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The Kumite and AI modes are ridiculously fun, and should you be one of the poor, unwitting souls that actually hooks up with a friend thats purchased a copy, you can kiss at least a couple weekends (and likely a few weekdays) goodbye.
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netjakVirtua Fighter 4 has moved in next door and I am coveting my neighbor until I am sore.
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The game features the absolute best training mode ever made for a fighting game.
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It is not only the best fighter available for the system, but pretty much the best console gamers have seen since "Soul Calibur."
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This game looks amazing. The character models and animation are clearly the cream of the crop...If you're not completely sold by now, then the Kumite will definitely put you over the top.
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PSM MagazineVF4 does an amazing number of things right. [Apr 2002, p.24]
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Teach your PS2 well, and the phrase the A.I. sucks will no never be spoken about this title.
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On a final note, the menu looks amazing. I know it really doesn't matter that much, but it really does. And it's customize-able! And that's not a bad thing. It's a good thing.
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Simply a brilliant fighting game, and it seems that the best thing that ever happened to PlayStation 2 gamers
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The pacing, the control, the animation, the look, the feel -- the Virtua Fighting itself has been polished to near perfection. The strength of the basic arcade game mode alone is enough to heartily recommend Virtua Fighter 4.
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Solid fighting gameplay coupled with some very good graphics.
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Ignore the vapid thrills promised by shinier, shallower games, and enjoy mastering one of the most challenging fighters for ages. [PSM2 Magazine]
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Play MagazineVisuals are but one aspect of this game's worth. It's the play that really matters, and VF, as always, plays marvelously. [Mar 2002, p.44]
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PlayboyWhile this PS2 game may not be as pretty as Tecmo's hot Xbox seller, Virtua Fighter 4 rivals the competition where it counts the most -- in gameplay.
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A smashing game that has a life span as long as your Grandma's...[but] it's far too deep, complex and frustrating at first for instant hit bruisers to get their thrills from.
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Cheat Code CentralThere are an awful lot of moves assigned to each character and that means a lot of thinking. But this kind of thinking is good, it's deep and it relates to the gameplay.
Awards & Rankings
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4
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13
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#13 Most Discussed PS2 Game of 2002
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32
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#32 Most Shared PS2 Game of 2002
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User score distribution:
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Positive: 75 out of 103
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Mixed: 14 out of 103
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Negative: 14 out of 103
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Jun 3, 2012
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Aug 13, 2023
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Jul 8, 2023Solid 3d fighting game with extreme difficulty spike for the final boss. Stages and character models are exquisite for the time.