- Publisher: Activision
- Release Date: Oct 4, 2004
- Also On: PC
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At their best, the Pro Skater games were a sport in themselves, requiring lots of skill. While the thrill of the trick is still here, it's deluged in a misfired attempt at frat-boy cool.
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Edge MagazineTHUG2’s biggest step forward – it’s stripped-down Classic mode – is one it takes back. It’s as refreshing as it is nostalgic, taking on old-school Tony Hawk’s levels and goals with THUG’s improved trick set, and proves to be a necessary antidote to the mouthy fluster of the career mode, offering up pure, disciplined high-score play against the clock. [Dec 2005, p.117]
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games(TM)While Underground tried to seamlessly mix its diversity, humour and gameplay, it was always obvious when you were being dragged away from the combo system at the heart of the series. Thankfully, THUG2 makes a much better fist of keeping classic Tony Hawk’s gameplay at the heart of the tasks. Even when skating as Benjamin Franklin or a shrimp vendor, the focus remains on skateboarding. [Dec 2004, p.102]
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At the very core of the game is something that could have worked, but it is so deeply entrenched within mediocrity and poorly executed ideas that it hurts.
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Play MagazineBouts of bad behavior distributed between T. Hawk-style fun, the highs and lows of the THUG 2 experience truly boggle the mind with various goals so flawed in execution it feels as if the programmers passed out on their keyboards. [Nov 2004, p.58]
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The entire single-player campaign just ruins what could have been a truly excellent sequel to what was a flawed but strong new entry into a well-established franchise. Instead, it feels as if Neversoft did not want to improve on what needed work and then prayed that players would not notice.
Awards & Rankings
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31
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47
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#47 Most Discussed PS2 Game of 2004
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User score distribution:
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Positive: 83 out of 101
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Mixed: 14 out of 101
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Negative: 4 out of 101
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Jun 24, 2017
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Aug 22, 2023
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Aug 9, 2023