- Publisher: SCEA
- Release Date: Jul 29, 2002
- Also On: PlayStation 4
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- Critic score
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- By date
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Its cartoon visuals, stealth elements and engrossing atmosphere make for a surprisingly different approach to a genre that generally consists of simplistic button bashers. [PSM2]
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netjakAn ambitious game that tries to do something different, but ends up being more of a generic beat-em-up that really just isnt that much fun to play.
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A beautiful looking game, with animation as smooth as a Disney cartoon and a distinct style of artwork that could easily lend itself to a movie.
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Kri's got a lovely story though, and otherwise it is very compelling, thanks to thoughtful level design and so on, but we just don't want San Diego throwing different styles of combat into the periphery if they're going to screw up the main one.
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A little on the short side (about 10 hours to complete or so) but does prove to be a fun fantasy romp for those who prefer action, stealth and attractive visuals.
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Edge MagazineA limited, but well-honed, experience. There's craft evident everywhere, from the stylised environments and the vibrant characterisation to the well-rounded storyline. A beautiful, enchanting and unusual game. [March 2003, p.90]
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Regardless of innovation, if you are looking for an adventure with plenty of action, this is a worthwhile candidate.
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PSM MagazineThe combat is actually the biggest letdown: while relying on an interesting mechanic, it just doesn't hold up for an entire game. [August 2002, p.23]
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Official U.S. Playstation MagazineI feel greatly disappointed by the lack of polish that could have made it a killer title. [August 2002, p.108]
Awards & Rankings
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49
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50
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#50 Most Discussed PS2 Game of 2002
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12
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#12 Most Shared PS2 Game of 2002
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User score distribution:
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Positive: 27 out of 42
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Mixed: 11 out of 42
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Negative: 4 out of 42
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JannoS.Jun 14, 2005
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AlexP.Sep 7, 2003The engrossing storyline, smooth animation, adrenaline pumped battles and kick-ass combat system makes this game awesome.
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Aug 22, 2023