Buy Now
- Critic score
- Publication
- By date
-
GameNowThe graphics are first rate, and the action is intensely frenetic. Most important, ROTK turns up the LOTR authenticity full blast. [Jan 2004, p.55]
-
King is the best, most synergetic convergence of film and videogame I've ever seen. It turns Two Towers' wow factor into an emphatic "holy freaking crap!"
-
Play MagazineFew games are as excitingly presented, as gorgeously constructed, as intensely visceral as the extraordinary The Lord of the Rings: The Return of the King. [Dec 2003, p.52]
-
There is so much to do, and players will be drawn into the game, and it won't let them go until they unlock everything. This is the best movie to game conversion that has come out in a long time.
-
The controls for all versions do a masterful job of managing the fierce action. Even in battle so pitched that you literally lose sight of your character amid the multitudinous combatants, you still feel youre the master of your fate.
-
This is without a doubt the best game based on a book/movie that I have EVER played. You can really tell that EA went to great pains to ensure its authenticity, and they truly went beyond the call of duty this time.
-
It's one of the finest crossover titles I've ever played; mainstream gamers will enjoy it for its excellent use of the movie license, sharp visuals, and easy-to-pickup gameplay, but it also has enough challenge and variety for hardcore players to soak up.
-
Takes everything The Two Towers did well and improves upon it in every way.
-
The closest an interactive experience has come to re-enacting the utter chaos and undeniable fun that is being a part of an ongoing epic battle in which you (alongside either a friend or a complete stranger online) play an important role.
-
Minor camera issues aside, Return of the King is a refreshing example of competent licensing melded with the hack'n'slashery we all know and love.
-
They have concentrated on distilling the best action they can out of Tolkein's, (or should that now be Jackson's) masterpiece and presenting it in a well executed package. Lord of the Ring fans could surely want for nothing more this Christmas.
-
A modern day "Golden Axe", but ratcheted up to massive levels of production. With excellent sound, graphics, and theatrical work bolstering it, Return of the King is a hardcore gamers' game with tremendous mass market appeal.
-
The games technical flaws are minor, and the games only other negative point is that its somewhat short.
-
The two-player cooperative mode is the real star of the show, overshadowing the online play that the PS2 version offers, and is the one critical feature the first game so desperately needed.
-
A tremendous achievement. Genuinely exciting and immersive but not without its faults. A hack-'n'-slash treat, if slightly repetitive. [PSM2]
-
EA has done an exceptional job creating a game around the movie, and their efforts are certainly deserving of your attention.
-
Offers some amazing visual effects and locations that will blow your mind, and it still remains a blueprint for movie video games. [Dec 2003, p.130]
-
Does a fantastic job of putting you into the world of the movie through its graphically stunning reproductions of the film's war-torn sets, smooth transitions from thriling cinema clips, into exciting gameplay, [and] top-notch voice work. [Dec 2003, p.181]
-
Its bigger, longer and smarter than The Two Towers.
-
Entertainment WeeklyFans will find much to enjoy, but don't blame us if you're as haggard as Gollum by the time you actually finish the game. [19 Dec 2003, p.L2T 20]
-
But the exhilaration can quickly turn to frustration, perhaps hyperventilation, if you repeatedly fail some of the game's tougher missions.
-
PSM MagazineA beautiful hack-and-slasher that lives up to the considerable scope and grandeur of the filmic source material. [Holiday 2003, p.32]
-
It's still a relatively simple and short action game at heart, but a solid combat system, some extremely intense and cinematic levels, cool extras that fans of the movies will enjoy, and the option to play cooperatively with a friend all add up to make The Return of the King deserving of its name.
-
Edge MagazineIf you take away the window dressing, the epic sounds and the preordained surprises this is a derivative, one-note and sometimes flawed game, but see it as a spectacular amusement ride and you can play and it's a distinguished achievement. [Christmas 2003, p.110]
-
Rife with action and bursting at the seams with bonus content, the title will also go down in history as one of the most intense products ever created for hobbyists' consumption.
-
The presentation is just outstanding. It's just a shame that the gameplay was a little off, and that you couldn't skip the movie cutscenes.
-
TotalGames.netOverall there's more to do and experience in Return of the King than in The Two Towers, but consequently this tends to frustrate more than please.
-
Weekly Famitsu8 / 7 / 8 / 7 - 30 silver [Vol 786]
-
It's a surprisingly deep, involving and intense hackandslash experience that belies its apparent simplicity.
-
Switch between the games three passagesthe Paths of the King, Wizard, and Hobbitto hack levels tailored to each characters quirks. Or better yet, stick with one and build up his abilitiescutting through the Orc-etc.
-
The combat system is extremely shallow, and Gamestyle can find little in depth to favourably commend it.
Awards & Rankings
|
31
|
|
|
29
|
#29 Most Discussed PS2 Game of 2003
|
|
23
|
#23 Most Shared PS2 Game of 2003
|
User score distribution:
-
Positive: 173 out of 204
-
Mixed: 21 out of 204
-
Negative: 10 out of 204
-
Nov 22, 2013
-
Sep 4, 2022love it , the campaign is nice but short. the move you uppgrade are kinda nice the only real bug for me is the unlockable character. they suck
-
Apr 30, 2012