- Publisher: THQ
- Release Date: May 24, 2006
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The game is a mindless, simplistic punching bag that will either be music to your eyes, ears and thumbs or a crushing disappointment for those looking for more depth (note to self: lower your expectations of superhero games, dude).
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Teen Titans the game makes good use of the license to spice up what is otherwise a very average beat-'em-up.
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Play MagazineEnemy bots explode in a single chunk of shrapnel, the collision is sloppy, the action is mostly repetitive and there's no sign of the WB animation. [Mar 2006, p.44]
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It's actually a decent romp for young fans of the show. Having said that, there's not much here to capture the attention of seasoned players.
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If you're going to hit your audience with meta-humor about wireframe graphics, you ought to follow up with gameplay that gives them just as much credit.
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AceGamezTeen Titans isn't as inspired as many will hope, and even with the added multiplayer support doesn't end up being much more than a quick Teen Titans videogame tie-in for the masses to consume.
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PSM MagazineWhat saves the game from being completely mediocre is the story. It’s not particularly compelling, but it does have some entertainingly postmodernist moments. [Mar 2006, p.88]
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Games Master UKPlayable, but deflatingly tedious. [Feb 2007, p.68]
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Official U.S. Playstation MagazineThose who have no emotional investment in a ragtag team of junior superheroes will just find yet another simple beat-em-up. [Mar 2006, p.87]
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Teen Titans is a short and unspectacular diversion for an audience that might be too young for more mature fare, and the price is certainly right, but those more discerning with their beat 'em-up dollars should hunt super-villains elsewhere.
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Entirely average in all but the cutscenes (and even those are a little too plentiful for my tastes), Teen Titans just doesn't feel like the kind of game I know A2M can make, and it ends up feeling like salt in the wounds of fans of the cancelled show.
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Official Playstation 2 Magazine UKBland, repetitive brawling that lacks both panache and depth. A decent cartoon feel isn't nearly enough to redeem this hollow, tedious experience. [Jan 2007, p.92]
Awards & Rankings
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96
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#96 Most Discussed PS2 Game of 2006
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81
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#81 Most Shared PS2 Game of 2006
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User score distribution:
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Positive: 18 out of 30
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Mixed: 9 out of 30
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Negative: 3 out of 30
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Jan 7, 2018
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Dec 31, 2016