- Publisher: THQ
- Release Date: Oct 15, 2003
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It may be too kiddie for some, but its a solid platformer with a great looking world and really inventive puzzles, and above all else its a lot of fun. Plus, the voice acting is stellar and Ive been busting a gut at some of the lines.
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Overall, it looks terrific, but there are some issues. Environments are a bit blocky, textures are a bit drab, and there are some noticeable framerate hitches, but Tak and the Power of Juju still looks great despite these faults.
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Tak is incredibly fun to play.
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It's solid gameplay along with the comical and loveable characters make Tak an overriding success. Outstanding graphics and a splendid voice acting dialogue are all apart of a package that appeals to the masses.
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Play MagazineTak is one of the most detailed platformers I've ever seen, and possesses a measure of style that sets the universe apart, akin to what Michel Ancel accomplished with "Rayman." [Nov 2003, p.82]
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It has all the standard components of traditional platform titles but disguises them with clever game design, intuitive character interaction, and constant humor.
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If you only have a PS2 and thus cannot get Zelda, TPJ will fill the gap adequately; however I don't imagine big brothers and big sisters will find it as magical and likeable as their annoying and bratty counterparts.
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TotalGames.netWhile certainly nothing for the self proclaimed 'hardcore' to worry about, those looking for some light fun will be more than content with Tak and his shit-eating grin.
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Perhaps it's because of the goofy main character, a humorous plot line, or some creative ways to present age old puzzles, but you're compelled to play through Tak.
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Will give younger players a lot of replay time, but it is not a title for older gamers.
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Its a confident attempt at tackling the platform genre, but the playing mechanics dont quite meet the expectations set by the accomplished artwork and graphics.
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PSM MagazineIt's a well crafted, if not overly ambitious, jungle adventure. [Holiday 2003, p.46]
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GMR MagazineCasual gamers will be able to tear through Tak quickly, but younger children might find some of the puzzles frustrating. [Dec 2003, p.67]
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The entire experience, to me, felt like I was playing through the tutorial for the second time. However, children ten and under could learn to love the relaxed, fairly undemanding, nature of Tak.
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Official U.S. Playstation MagazineAfter a few hours, the boredom sets in, and the number of reasons you have for wanting to beat the damn thing is less than one. It's just not fun enough. [Dec 2003, p.178]
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The game's got a distinctive look to it, and some good moments, but some tedious collection tasks and exploration elements drag the game down.
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Game InformerTak becomes more pedestrian and predictable as each area unfolds. [Nov. 2003, p.150]
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GameNowPatience is required to get through this game. [Jan 2004, p.60]
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This game is for the kiddies and most hard-core gamers will not find anything that keeps them playing to the end, but as a game for parents to buy for the youngsters, it's not a bad buy at all.
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It's too complex for the very young, and there's not much of interest here for older players. As such, the game seems best suited for parents seeking some non-offensive entertainment for their kids.
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An excellent example of a "slacker" game: it gets as little done as it can while making sure it fills its quota so it can be out the door for the day. There isn't a thing new here and it makes no attempt to improve the genre.
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Interacting with the animals and learning their different idiosyncrasies is compelling and fun, but it takes a backseat to the conventional platformer mechanics that the genre is slowly leaving behind.
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Be it gold teeth, feathers or whatever, the same worn-out old gameplay devices are trotted out one after another theres nothing in Tak we havent seen many times before and, in the likes of Rayman, Banjo-Kazooie and Mario, done much better.
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Despite its kiddy appearance and theme, it's far too frustrating and unhelpful to recommend for a youngster. Or anyone that hasn't exhausted the many better options, for that matter.
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Problematically, it just doesnt do too anything new and doesnt space itself out from the crowd. It feels like youve played this game before and you probably have - in better, more interesting forms.
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Its hard not to feel that everybody would have been happier if Tak went straight to the TV screens.
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Cheat Code CentralIt does have its charm but it's neither a great game to play nor is it any real shakes to look at.
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Its dull, repetitive and often annoying. Even the kindergarten target audience will find themselves alienated while older gamers will just be bored.
Awards & Rankings
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72
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#72 Most Discussed PS2 Game of 2003
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50
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#50 Most Shared PS2 Game of 2003
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User score distribution:
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Positive: 26 out of 34
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Mixed: 5 out of 34
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Negative: 3 out of 34
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JohnM.Jan 28, 2009
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Oct 5, 2020Was one of my most memorable game from my childhood. It has the best soundtrack I’ve ever heard in a platformer.
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Feb 28, 2020