- Publisher: THQ
- Release Date: Oct 11, 2004
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- Critic score
- Publication
- By date
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Game InformerThe art direction, character design, and storytelling are all top notch. [Nov 2004, p.146]
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All in all, this isn't the sort of game I'd pickup for anyone but a younger kid, but it's not too shabby, and you might find it worth a drive around the block.
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Combines great gameplay with entertaining characters and extremely pretty visuals for a surprisingly fun gaming experience.
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Tak 2's biggest flaw is that we've seen it all before. It's not a bad game, and is certainly a lot better than its predecessor, but it really doesn't do anything particularly well.
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Official U.S. Playstation MagazineAs long as you and yours can stand some frustration, it's a solid purchase. [Jan 2005, p.106]
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GMR MagazineThere's solid ground on which to build a game, but compared to what Insomniac is doing, much work remains. [Dec 2004, p.126]
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Although it may not be as complex or well rounded as many other platforming titles already on the market today, the game does a solid job.
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Even for those not willing to hop into gaming’s “kiddy pool,” come on in: the water’s fine.
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It's a cute platformer that fills the gap between the overly-kiddified TY the Tasmanian Tiger 2 and Sony's more challenging Jak and Ratchet games. [PSW]
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One of many mediocre platformer games available today. If you are looking for an in-depth captivating experience, then there are certainly better games on the market to fit your needs.
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Play MagazineTak 2 is a solid day's worth of trippy fun and visual euphoria...but they had to check "epic" at the door to make it happen. [Nov 2004, p.52]
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Definitely a more well-conceived game than The Power of Juju, and there are some genuinely fresh, inventive ideas at work here. The problem is, the whole experience is muddled by an inconsistent difficulty and slapdash level designs, and these good ideas don't quite coalesce into a good game.
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PSM MagazineGreat-looking platform game with clever puzzles and excellent character designs. [Holiday 2004, p.86]
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Featuring jumping, gliding, twatting things with sticks, and bucket loads of what some would call “wit”, this game has it all.
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Your appreciation of Tak 2 largely depends on the number of 3D platform games you’ve seen over the years. The more you’ve experienced, the less impressive Tak 2 is to play, which means younger audiences will love it.
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Pelaaja (Finland)The game is better suited for younger gamers, but as an solid platformer, it’s still enjoyable for the mature, genre-loving gamers as well [May 2005, p.75]
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But beyond the odd wild ride on the back of a beast, negotiating the levels is a tame affair. This could prove frustrating for some, as the level of difficulty is often unbalanced.
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Tak 2: Staff of Dreams fails to provide an engaging platform experience, and would be better used as a cure for insomnia.
Awards & Rankings
User score distribution:
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Positive: 9 out of 12
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Mixed: 2 out of 12
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Negative: 1 out of 12
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Feb 21, 2016
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Nov 29, 2014
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May 2, 2014