- Publisher: Konami
- Release Date: Oct 24, 2002
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- Critic score
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Play MagazineI've just played the most majestic, delicately crafted role-playing game since "Chrono Cross." [Dec 2002, p.77]
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Sadly, true quality storytelling is extremely rare in this age of overblown and pretentious stories so commonly found in the "Final Fantasy" series and its imitators. Suikoden 3 is a welcome and finely-crafted exception.
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On top of that flexibility lies one of the better written stories in recent memory, and then thrown in is one of the most ingenious ways of telling it.
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Tells a great story with great characters, offers a lot of variety and, despite its graphical and audio deficiencies, is still the best RPG of 2002.
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netjakA masterpiece in the world of console RPGs...bringing in one of the most engrossing storylines ever, impressive battle systems, and some good visuals into an overall incredible package.
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Game InformerThis game does what all RPGs (and good books) set out to do: harness your emotions. I couldn't recomend it more. [Dec 2002, p.107]
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One of the most enjoyable, deep, and pleasing Role-Playing adventures I've ever experienced, Konami's three-time lucky masterpiece is as close to perfection as I could have hoped.
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The story is both huge and deep and the game itself will provide you will a serious challenge. In fact, you may find yourself dead a huge number of times as many battles will require strategy and planning just to survive. When you finally get through the game, you'll feel rewarded for the effort.
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A little rough in spots, but it has the makings of a classic.
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All things considered, Suikoden III is one of the best RPG titles there is. The deep story, character development, and combat system come together perfectly to bring you at minimum forty hours of entertainment.
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Improved in more ways than is physically possible to list.
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Epic in scale, grandiose in presentation, and fun to play. This kind of game comes along so rarely, and when it does it shows off what a RPG can be.
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The story campaign will take you around 50 hours to complete with all the characters, which is a very solid amount of time for a game of this stature.
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PSM MagazinePhenomenal storyline. [Holiday 2002, p.37]
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A few rough edges remain, but aside from that Suikoden III is a well planed and executed Strategy Rpg, that draws the player into the game in a way that few Rpg’s do.
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Suikoden fans will immediately "hate" the new battle system, while they will probably just "dislike" the world map and the move to 3D graphics with no camera control.
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Although it has some technical issues and has some dated gameplay features, Suikoden III's enormous breadth, creative triptych storytelling approach and monstrous character list give it a distinct edge.
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The writing weighs down the gameplay, too many cutscenes slow the course through it, and a linear path will drive some gameplayers right up a wall.
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It may not live up to Hard core fans’ expectations, but by no means is it a weak RPG.
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Electronic Gaming MonthlyIt won't blow you away, but RPG fans who can see beyond the drab look and slow intro will find a rewarding epic. [Dec 2002, p.218]
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Its deep plot, decent battle system and engaging character personalities make Suikoden III an easy choice for players that value story-telling prowess over flashy visuals.
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Official U.S. Playstation MagazineThe story is like a bag of bricks I had to heave along as I slogged my way forward...What a disappointment. [Dec 2002, p.172]
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Edge MagazineAlthough Suikoden 3 is better than the average Japenese RPG, it's clear that with the move to 3D Konami has tried to freshen the formula. But by watering down the series' bastion gameplay elements it may have alienated all but the fanatics. [Sept 2003]
Awards & Rankings
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16
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18
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#18 Most Discussed PS2 Game of 2002
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27
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#27 Most Shared PS2 Game of 2002
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User score distribution:
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Positive: 119 out of 143
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Mixed: 19 out of 143
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Negative: 5 out of 143
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Oct 3, 2010
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Mar 28, 2013This review contains spoilers, click full review link to view.
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Jan 11, 2016