- Publisher: Bethesda Softworks
- Release Date: Oct 4, 2006
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Sure, it’s a little silly that the Enterprise is flinging itself around the galaxy taking out Klingon Birds of Prey to and fro, but there are some classic Trek moments to be had, from beaming off away teams to outrunning the shockwaves of exploding planets.
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Crafted in a TV universe that puts less emphasis on warfare, Star Trek: Encounters is a curious choice as a tactical ship combat simulation.
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It would be even more fun, though, if I had more ships at my disposal earlier, in a campaign that weren’t so linear, or so dull. Still, for twenty bucks, this is a game worth probing.
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I said it in the review and I'll say it again here: this is a Star Trek game in name only, and it's a crying shame. If only a little more attention to the history of the universe had been applied it wouldn't feel like such a wasted license.
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This is almost a decent game -- it certainly tries -- and Trekkers looking for an action game could certainly do worse. Avoid beaming in with particularly high expectations and you'll probably get your 15 bucks worth of hot Enterprise vs. Bird of Prey action.
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Star Trek Encounters isn’t really worthy of it’s license. It seems to be stuck together by black holes instead of a plot, which would’ve so easily have been afforded with all of the various Treks at their disposal.
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Mainly it suffers from being too bland and inconsistent, and while it has some good ideas it doesn't quite deliver on all aspects.
Awards & Rankings
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75
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#75 Most Shared PS2 Game of 2006
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User score distribution:
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Positive: 8 out of 15
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Mixed: 2 out of 15
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Negative: 5 out of 15
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McBain17Nov 4, 2006
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[Anonymous]Oct 12, 2006
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JLongdenOct 6, 2006