- Publisher: Midway
- Release Date: Sep 5, 2006
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The true strength of Nowhere to Run is built into its pick-up-and-play nature. It gets straight to the action, wasting no time indulging in slow-motion cinematic cut-scenes during battle sequences.
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Midway seeks to revitalize the classic arcade game, but the transition is plagued by terribly dated visuals, frustrating controls and an overall unpolished product.
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The road on Spy Hunter: Nowhere to Run is too rocky to be a keeper. It's a one-night rental -- tops.
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While the vehicular levels definitely showcase continued improvement for the franchise, the on foot levels just aren’t executed as well as they should have been.
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Game InformerPlease don't do any more games like this, The Rock. You deserve better. [Nov. 2006, p.130]
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I would love to see another installment with this alternating on-foot/on and off-road style - but it would have to balance things out better between the two styles, and feature a lot of enhancements to the on-foot areas. As it is, players are left with a very exciting driving game and a fairly lifeless 3D adventure game.
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It gets points for its unrelenting pace, but the action in Spy Hunter: Nowhere to Run is too derivative and mechanical to matter.
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More of a hassle than a pleasure to play. The glitches, poor controls and shabby visuals leave Spy Hunter: Nowhere to Run without much to offer, even if you're an avid fan of the series. It's such a departure from what the series is known for, it could easily be called "Generic Action Game & Car."
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The end result is a ramshackle affair that will please neither hardcore Spy Hunters nor Joe "GTA."
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Instead of rebuilding Spy Hunter’s Interceptor from the ground up to make an action-racer that could potentially smoke "Burnout," or adding third-person shooting and grappling control to make you feel like Sam Fisher and Triple H at the same time, Nowhere to Run ends up being a mediocre mix of both.
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That “been there, done that” feeling comes more often than not, whether it’s the cheesy bond-like story line and action sequences, the ‘burnout’ like stunt scenes, or simply the fact that this doesn’t really feel like Spy Hunter at all, with the exception of a few race points.
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The addition of a third-person controllable character to this otherwise entirely vehicle-based series adds an entirely new dimension to the fading series. Playing as The Rock is pretty dang fun, and even if some of the shooting controls are wonky, the melee and wrestling attacks remain consistenly hilarious and enjoyable.
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Unfortunately the execution just wasn't quite there.
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Official Playstation 2 Magazine UKOh dear. We've seen some drab ill-judged resurrections of 'retro classics' in our time, but this takes the pixelated biscuit. [Dec 2006, p.94]
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An uninspired game, Midway tried to turn the franchise into something it clearly isn’t and as such the game ends up being boring and generic.
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PSM MagazineThe first PS2 "Spy Hunter" is a much better game. [Dec. 2006, p.84]
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PSM3 Magazine UKA mess of a shooter-cum-driver. We can smell what the Rock is cooking, and, frankly, it stinks. [Dec 2006, p.90]
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Unfortunately, with the Rock on board as the “talent” playing the spy hunter Alex Decker, Midway has got carried away with the cinematic feel of the venture at the expense of gameplay.
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With more time and polish, Nowhere to Run could have shown that Spy Hunter can move beyond the car, but for now, The Interceptor is still the more interesting main character.
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Its control system is weak, the gameplay mechanics are basic and repetitive and The Rock is woefully underused.
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If you are in the mood for some solid third-person action, great hand-to-hand combat, and some kickass driving sequences then this game is certainly worth a second look. Oh and it doesn’t hurt if you are a big fan of Mr. Johnson.
User score distribution:
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Positive: 6 out of 10
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Mixed: 1 out of 10
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Negative: 3 out of 10
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Jul 12, 2023
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Oct 29, 2020This review contains spoilers, click full review link to view.
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Jun 30, 2018Es un juego super divertido con varias opciones atractivas, sin embargo tuve un problema a mitad del juego y tuve que empezar de vuelta.