- Publisher: Sammy Studios
- Release Date: Aug 31, 2004
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Something different and new, something that actually makes a spy game a true spy game.
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Imitation is the finest form of flattery, and Sammy Studios has gracefully given a nod to the previous masters and has moved on in its own direction.
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The coolest gadget is the 3DA camera which allows you to take a picture of someone and then emulate them perfectly.
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You will find comfort in using the mute button.
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Its crazy camera makes running and gunning difficult, and being stealthy is too much work and takes too much time. Had the game stuck with its unique, brainy moments, it would have been a much better experience.
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Game InformerDespite its flaws, Spy Fiction does deliver enough "wow moments" and inventive set pieces to make up for the too-frequent bouts of tedium or spotty AI. [Oct 2004, p.132]
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Play MagazineSpy Fiction is meant to be fun rather than realistic, but there's a line between playful and head-scratchingly ridiculous. Oh well, at least the flashback aspect of the story works. [Sept 2004, p.64]
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With a clunky camera and a slightly awkward weapon system the battles consist of throwing grenades and hoping to clear the area as fast as possible. In reality, the game goes much smoother when it deals with one enemy at a time or really just solving all of the puzzles.
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The disguises and a few little touches here and there are nice; however, the third-person stealth genre is getting kind of stale, and, without some serious formula changes, there isnt really enough here to make this game stand out from the competition.
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Cheat Code CentralNot only will the story compel you but you'll never tire of the gameplay as there is always something new and exciting around the next corner not to mention interesting weapons and gadgets to use.
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If you're looking for a killer stealth-action game to dethrone the great ones, Spy Fiction's not exactly it, but it should keep you busy until "Metal Gear Solid 3."
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Weekly Famitsu7 / 7 / 7 / 7 - 28 [Vol 785]
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Spy Fiction is a mess. Beyond cheesy. Beyond embarrassing. Aggravating cutscenes and dialogue pull you right out of the story, while subpar controls and visuals sour the game experience.
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It offers a couple of neat mechanics to spice things up and should be enjoyable to the hardcore stealth fan, but others will probably find that they've seen most of this stuff before.
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A mediocre game. Due to camera issues, a combat system that needs some tweaking, and various other flaws; I can't really recommend this to anyone.
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In a time when action games are becoming Hollywood material, it is unacceptable to release a game with such low production values.
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The problem with many of the conventions in Spy Fiction is that they don't make the game more fun. They just seem kind of strange and unnecessary, and feel like things that a little bit more effort in the game's design could have remedied.
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Had Access Games come up with a better way to implement the disguise system, and eliminated all of the minor problems, Spy Fiction could've been a winner.
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With its reliance on disguises and cool gadgets, the game brings a couple of interesting concepts to the stealth genre. It doesn't quite have the superb presentation or tight gameplay to fully back them up, but we're sure another title will "borrow" the best from this game and improve on it.
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netjakAs it is currently, Spy Fiction is just going to be slumming with "Cy Girls," "Lifeline" and the rest of the gimmicky MGS look-alike also-rans.
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PSM MagazineIt tries hard, and there are some clever ideas, but too many design shortcuts ensure that Spy Fiction is still Roger Moore to "Metal Gear Solid's" Sean Connery. [Oct 2004, p.42]
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Borrows many of the concepts of Metal Gear Solid and incorporates them into its own formula which works well for it, but doesn't offer enough of its own identity.
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Though it tries to emulate many of the signature elements of its peers, it ends up a bit of a disappointment.
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A friendly but flawed rehash of "Metal Gear Solid" fused with several interesting (but poorly developed) concepts that intend to give the game a unique flavor but end up tasting stale. [Nov 2004, p.112]
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The sad thing about Spy Fiction is that it almost gets interesting. There are some plot twists and a few entertaining cutscenes that toy with the idea of actually drawing you into the game. But they come too little, too late. And they certainly arent enough to make up for an unfinished game.
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Outsmarting enemies is not difficult when they are so myopic and stupid. Often just shooting adversaries, then hiding until the hullabaloo ends, is as successful a strategy as implementing a complex and cunning plan.
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Though it doesn't hit the graphical highs of the upcoming "Metal Gear Solid 3," the visual style is one of the few ways that Spy Fiction distinguishes itself from its parent series in a positive way.
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For a game with so many features, its greatest accomplishment may be using them to be so mundane. Even for fans of the stealth genre anxious for something new, this piece of Spy Fiction makes only an amusing diversion at best.
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Electronic Gaming MonthlyThe game deteriorates into a sloppy mess of nonsensical objectives, oh-so-awkward moments, and guards as brainy as microbes. [Oct 2004, p.110]
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It's just that those defining moments are spaced out by some poor AI and a punishing alert system that end up severely dampening the overall experience.
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GMR MagazineThough it features a few original ideas, its execution is lackluster and uninspired compated to its competition. [Oct 2004, p.112]
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Official U.S. Playstation MagazineA geriatric "MGS" clone burdened with the identity (and scene) thefts of "Mission: Impossible." [Oct 2004, p.88]
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Occasionally seems bad in a good way thanks to some unintentionally funny B-movie schlock and ridiculous dialogue. But make no mistake- this is a bad game and isnt worth your attention unless you simply must run around as a stripper and taser people.
User score distribution:
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Positive: 6 out of 9
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Mixed: 1 out of 9
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Negative: 2 out of 9
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Aug 8, 2023
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Jun 9, 2019I loved this game, finished it a lot. I think the story was great and the gameplay was awesome.
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Nov 1, 2014