• Publisher: Namco
  • Release Date: Nov 21, 2003
User Score
7.3

Mixed or average reviews- based on 30 Ratings

User score distribution:
  1. Positive: 18 out of 30
  2. Negative: 6 out of 30
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  1. RonB.
    Dec 1, 2003
    3
    It sux! too many weapons/powers to scroll through spawn moves too slow lock-on doesn't let you switch targets camera doesn't follow and view disappears when you are backed against a wall, in an enclosed area are up close on a large enemy very bad graphics and landscape detail spawn for sega dreamcast was much better.
  2. ChrisB.
    Jun 28, 2004
    9
    Yea this game good but they should let u play with spawns cape while ur walking and sh.t that makes it really dark say anybody know that cape cheat for xbox? if u do email me at rdsoldier88@yahoo.com
  3. Frostcredit
    Nov 29, 2003
    5
    Poor game with a classic charachter they should have rejected all the previous games and made a superoir one.
  4. Frostcredit
    Nov 29, 2003
    5
    Poor game with a classic charachter they should have rejected all the previous games and made a superoir one.
  5. RichardS.
    Dec 1, 2003
    9
    6.8 what are you people crazy??????This game is out of this world.Finaly the game makers have made a game for the PS2. Ok i understand that the graphics on the level(buildings) arnt the best but hey i m happy with the game spawn all the way:)
  6. DevilX
    Dec 1, 2003
    10
    This game is off the hook... who ever is a spawn fan like me you should get this game!
  7. Kairow
    Dec 9, 2003
    2
    Does McFarland need money? Are there famous baseballs yet to buy? This is a shamefully bad game about a great character. I don't mean to pig pile on this golden turd, but it really is bad.
  8. MartinL.
    Nov 12, 2003
    10
    El mejor juego que existe.
  9. Oct 25, 2020
    7
    This game is worth a look. It is debatable whether it's an underrated gem but certainly is deserving of a remake on a higher powered next generation gaming system since that seems to be today's thing. Let's start with player scores: A couple players are reviewing more than once and bringing down the average score. Looking further they are making comments which are not true which mayThis game is worth a look. It is debatable whether it's an underrated gem but certainly is deserving of a remake on a higher powered next generation gaming system since that seems to be today's thing. Let's start with player scores: A couple players are reviewing more than once and bringing down the average score. Looking further they are making comments which are not true which may explain their low scores. (You can switch locked on targets)- I'd recommend reading the manual or going thru the game tutorial again. Much of what's said for the player scores is somewhat echoed in the professional review scores. I kinda laugh when a professional reviewer says the game is too simple and hard back to back in the same sentence. So which is it? No matter how I break that down it seems more a compliment than anything and to me translates as easy to learn and hard to master. Regardless most of the reviews I read seem to be loyalty service not getting exactly the game they dreamed of. Does that really mean this is a bad game? Absolutely not. Let's start off with the main branches of gameplay. Upon startup you can go to options and configure your controller. Many of yesterday's games were very hard to play because each one used different button mapping to get used to. Here we have options for mapping your buttons to mock whatever game preferences you enjoy and mapping your own immersive style to your controller. This is huge. That said it's not the game it's just options. About the game, what makes a game great? Variety and the ability to play as you wish with lots of toys, a good story and graphics are important too. Graphically this is in the high end of ps2 games some comments in forums even suggest this game looks like early ps3. Load times are quite respectful. Story wise may be weak but it's a comic and relies on the tie in. I think most people get that so I don't punish this game too hard for that. I'm not a Spawn fan though, I'm interested in the gameplay so I can recognize to fans there may be some disappointment there. On the flip of that though, Spawn, in this game has tons of variety in attacks. We see guns, chain, melee and necroplasm attacks not to mention there are many scrollable choices within this category. There are plenty of options to play as your own reincarnation of Spawn. Action wise this game was pretty decent. On top of that you have mission based gameplay containing areas to explore and incentives to find collectibles to unlock bonus content, and they are replayable. Despite Spawn fans not getting their story I kinda feel the developers reasonable knew they had to provide something for the fans and it seems fair and reasonable to me that this is what they offered up. Whether gamer or fan, this seems a good compromise. All in all I really don't see the dislike in this game. Most button mashers get these low scores but by no means is this a button masher. My complaints around the game are really only about two things. The first is there are some bad camera angles which are not gamebreaking but are annoying and break up gameplay immersion really bad. Annoying. The largest issue with this game for me is an oversight which really brings the score down for me and that is you are forced to play without the option of x axis and y axis inversion, and the default setting is the "left handed/brained" option and this control setting is futile to work with for some people such as myself. Now, as you can see in my review profile, I've played a lot of games and that said I have x axis and y axis "muscle memory" since most games offer options for this setting to be changed to the most common control scheme. It was super difficult to try to play this game with default settings that move me in the opposite direction my natural instincts are pushing the controllers anolog sticks. As great a game as the fatal frame series were they had the same issue and rendered them unplayable to people like me. Thankfully this game was more friendly in that respect the combat was more straight in your characters viewpoint and although needlessly frustrating, was workable. Providing these options, I would have enjoyed the game even more and goes back to the statement I made that if remastered with new developers and a higher powered system this game remake could be very successful. As it stands I feel this game was a niche title overlooked at the time the ps3 was luring gamers away from ps2 and the relatively few gamers who reviewed it didnt help. Expand
  10. Apr 15, 2021
    3
    There is almost no content in this game. Repetetive, boring and it doesn't top the comics at all. The camera is clunky and the story sucks because it doesn't matter if you pay attention or not. The music is basically a rip off, the same in all battles. I thought the game was going to remind me of DMC, not even that. The last missions are obnoxious and confusing, and the bosses don'tThere is almost no content in this game. Repetetive, boring and it doesn't top the comics at all. The camera is clunky and the story sucks because it doesn't matter if you pay attention or not. The music is basically a rip off, the same in all battles. I thought the game was going to remind me of DMC, not even that. The last missions are obnoxious and confusing, and the bosses don't survive the "hype". The difficulty is all over the place. Anyway, if you play it, play it on easy. I'll save you a lot of time, 4 hours tops. Expand

Awards & Rankings

80
#80 Most Shared PS2 Game of 2003
Metascore
56

Mixed or average reviews - based on 33 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 33
  2. Negative: 8 out of 33
  1. TotalGames.net
    13
    This really is the most onerous, excruciating thumb-mind-and-soul-numbing experience we've had the sorrowful displeasure of witnessing. To play it is as concerning as listening to a long, drawn out joke that you have to pay attention to follow, only to realise the that the punchline is embarrassingly racist. The devil would cry. This is embarrassing.
  2. Boomtown
    60
    It’s sad that the game doesn’t use Todd McFarlane’s artwork more effectively, because a Max Payne approach to the story telling would definitely have resulted in a better score.
  3. Electronic Gaming Monthly
    48
    The action isn't bad - just appallingly generic. [Jan 2004, p.110]