- Publisher: Konami
- Release Date: Oct 23, 2000
- Also On: iPhone/iPad
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- Critic score
- Publication
- By date
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The added training mode in the home version doesn't make up for the fact that you can master the game in less than a day.
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You can beat it and explore all that it has to offer in a couple of hours, but it's still a fun game.
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The absence of the sniper rifle peripheral, which made the arcade game exceptional, sucks the life out of this title.
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Gun usage would have made it a closer match to the arcades, and more levels would have made me feel much better about it on Day 2.
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The translation is nearly arcade perfect. The only thing missing is a full-sized sniper rifle, which ends up making a big difference.
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To be blunt, the game just isn't fun without the gun.
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I really like SS and will pull it out of the shelf once every few moons, when I'm about three dozen other PS2 games shy of suggesting you spend $50 for it, when the same price tag can get you a discounted "House of the Dead 2" and third-party lightgun for your Dreamcast.
Awards & Rankings
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36
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37
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#37 Most Discussed PS2 Game of 2000
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User score distribution:
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Positive: 1 out of 5
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Mixed: 3 out of 5
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Negative: 1 out of 5
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Oct 2, 2015