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- Critic score
- Publication
- By date
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PSM MagazineFour hours the first time through? The second time took only two and a half hours! [Sept 2003, p.34]
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Edge MagazineAllow the mood to feel its way into you and the sticky combat and occasional something's-missing-don't-know-what confusion become part of the experience. [June 2003, p.94]
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Right from the beginning, Silent Hill 3 tells its story with the subtlety of a sledgehammer. The all-important sense of pacing that the first two games had is completely lost.
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Combat is more tedious than fun, though players can now wield more powerful weapons such as the katana blade. Most often players can get by simply running past many of the enemies -- not necessarily out of fear, but in a noble attempt to relieve boredom.
Awards & Rankings
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33
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5
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#5 Most Discussed PS2 Game of 2003
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11
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#11 Most Shared PS2 Game of 2003
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User score distribution:
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Positive: 593 out of 683
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Mixed: 51 out of 683
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Negative: 39 out of 683
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Sep 25, 2013
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Jul 6, 2014
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Nov 28, 2012