- Publisher: Electronic Arts
- Release Date: Nov 19, 2002
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- Critic score
- Publication
- By date
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Game InformerThe physics are so over-the-top and the steering so loose that the races are essentially one big power slide. [Nov 2002, p.128]
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Electronic Gaming MonthlyIt's old-fashioned, unpretentious fun, but fun that might be better suited to something that wasn't full price. [Dec 2002, p.218]
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Official U.S. Playstation MagazineA little too simple. [Dec 2002, p.172]
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Shoxs handful of self-titled innovations (Shox Zone, Shox wave, etc.) and good-looking engine cant quite save it from its repetitive three-lap gameplay, cheating A.I. and sticker Shox price tag (sorry, couldnt help it!).
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Betting for cars adds a great deal of tension to the proceedings and its sense of speed is impressive. Questionable physics and a lack of track variety, however, keep it from attaining greatness.
Awards & Rankings
User score distribution:
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Positive: 4 out of 10
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Mixed: 4 out of 10
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Negative: 2 out of 10
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Aug 5, 2023The game is very Arcade-like what i actually like, but the physics are so horrible that i can't continue playing. Sad.
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Jun 5, 2023crazy game! one of the strangest rally games out there, I didn't quite understand how the stop works! I just know that in multiplayer the game is fun
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May 3, 2023