Buy Now
- Critic score
- Publication
- By date
-
Takes off in a fresh new direction with riveting air combat that mixes thrilling missions with simple controls, solid multiplayer support, and an intriguing story line.
-
Taut and gripping. The game is seamless and action packed once a mission is launched. The cutscenes are very well done and really set up the action.
-
Quite simply, the best action flight game released for the PS2 this year for sure and quite possibly the best that has ever graced the console.
-
With its intuitive, intense gameplay and rich atmosphere, Secret Weapons Over Normandy is the best flight-action game for the PlayStation 2.
-
The best reason to play SWON is the story and writing. This is Lucasarts afterall so that should not be surprising to anyone.
-
A great WWII experience as well as an exceptional game. The lack of multiplayer and a few discrepancies keep SWON from being a spectacular game but it still is exceptional.
-
While I would have liked to have seen online gameplay (and I do take off points for that), the single player campaign is very stong, and the storyline will keep you sucked into it. The controls are great, and the presentation is great.
-
The graphics give a good portrayal of World War II battlefields with detailed planes and reasonable texturing.
-
netjakDefinitely a fun rental, as long as you arent expecting it to be a hardcore flight sim. For airborne novices in particular, Secret Weapons is a blast, even if the difficulty is fairly light and the missions short.
-
The mission variety and complexity, with multi-tiered goals and mixtures of dog fighting, bombing and strafing, make Secret Weapons Over Normandy a long-lived, rewarding experience.
-
Play MagazineThankfully, LucasArts have traded in realism for arcade action and the end result is a joyous ride through history. [Dec 2003, p.84]
-
TotalGames.netThe missions vary between furious dogfights, bombing runs and escort duties, there's even a spot of stealth. The sound is stunning, and visually the game is equal to the best of the genre.
-
Powered by a solid 3D engine, an innovative control scheme (including user-controlled bullet time), and revolutionary shaky-cam views. [Dec 2003, p.92]
-
Edge MagazineIsn't a game that does anything obviously or overtly clever or innovative. But any game that takes such a simple premise and polishes it, hones it and refines it until it's this engrossing, this absorbing, and this much fun, is quite obviously doing something very clever indeed. [Christmas 2003, p.114]
-
Special note must go to the presentation: The graphics are great throughout - but it's the music that's a real wowzer. [Dec 2003, p.176]
-
Its instant accessibility, great overall presentation and tremendous historical feel make this game a secret worth spreading.
-
I can appreciate it as a fun action game but it holds little of the weight you'd expect from a World War II dogfight game. The lack of a compelling narrative enhances this pick-up-and-play mentality and detracts from my own involvement in what's going on.
-
PSM MagazineA truly fun experience... The PS2 has needed a WW2 flight sim for some time. This is very cool. [Holiday 2003, p.40]
-
Weekly Famitsu8 / 7 / 7 / 8 - 30 silver [Vol 798; 30 Jan 2004]
-
PlayboyThe confusing gauges have been banished and the pesky laws of aerodynamics relaxed, freeing you to focus on sending Japanese and German pilots to their graves. [Dec 2003, p.44]
-
While it'd be a mistake to call Secret Weapons Over Normandy a Luftwaffe-caliber revolution in flight games, it'd also be a mistake to dismiss it completely for its arcade leanings.
-
Although this game is well-rounded enough to at least give you an enjoyable experience, it fails to grab you by the stick with enough G-forces to set the seat of your pants on fire. [Dec 2003, p.148]
-
The lack of difficulty levels, imbalanced gameplay mechanics and lack of multiplayer support reduce this game from being much more than a rent for anyone other than the most hardcore flight fanatic.
-
While it accomplishes its goal of providing a fun WWII-themed shooting gallery, it doesn't really shine in any one particular area, resulting in a game that's competent but not very compelling.
-
Electronic Gaming MonthlyFor the first half of the game, varied missions keep the action interesting. After a dozen sorties, however, it get old, and all but the most patient pilots will want to pop the canopy. [Jan 2004, p.109]
-
Secret Weapons' assortment of bombing runs, dogfights, and detail missions fly by thanks to an emphasis on arcade-style ease-of-play, but one simply leads into the next.
Awards & Rankings
|
51
|
|
|
99
|
#99 Most Discussed PS2 Game of 2003
|
|
82
|
#82 Most Shared PS2 Game of 2003
|
User score distribution:
-
Positive: 18 out of 22
-
Mixed: 2 out of 22
-
Negative: 2 out of 22
-
May 27, 2023
-
Dec 22, 2020
-
May 23, 2019