- Publisher: Eidos Interactive
- Release Date: Jan 29, 2002
- Also On: PC
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The camera angles in the game are brilliantly done - and can be altered during play. You also get an excellent two-player split screen option on the snowboard slalom.
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A good game with solid mechanics backing up its good visuals, but the depth and breadth of the game will have you sitting around waiting for more snow in a very dry season.
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The game isnt able to fully achieve an overall genuinely thrilling appeal or provide over-the-top fun.
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Graphically, you're in for a treat. What strikes you immediately is the great job the designers have done with the lighting effects.
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The physics in the snowboarding event makes me wonder if the designers have even seen a snowboard up close and the Freestyle Skiing is more of a practice in pushing the correct direction and button than actually jumping.
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Official U.S. Playstation MagazineThe Snowboard Slalom is a framerate abomination and, regardless of your adjustments, it controls like you're half-drunk. [Apr 2002, p.105]
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Suffers from a lack of replay value: Once you get the hang of its flawed controls, it is possible to get a gold medal in each event within an hour or so of play, leaving little reason to ever touch the game again.
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Get a Saturn with "Winter Heat" instead and leave ATD to figure out that an unrushed "Rollcage 3" would be a far, far worthier project.
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Every event I compete in feels like the absolute bare minimum. It hurts to say it, but on balance I have to say this is the worst Winter Olympics video game I have ever played.
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This multi-event crapfest manages to combine all the fun of a pipe-fitting seminar with the pain of slamming your hand in a car door.
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If bad videogames were disasters then Salt Lake 2002 would be The Hindenberg explosion and the sinking of Titanic rolled into one.