- Publisher: Interplay
- Release Date: Sep 27, 2002
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The PS2s slowdown monster rears its ugly head from time to time, mainly during huge (5+ monsters on screen) fights.
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Game InformerThe cutscenes look good, and surprisingly, the voice acting is some of the best I've heard lately. [Nov 2002, p.128]
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Cheat Code CentralIt's just too long. The game takes about 20 hours to complete but in my opinion, it would have been ten times better if it was half as long. The game becomes very repetitive in virtually all areas including the gameplay, environments and sounds.
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Delivers some great style but lacks in the depth department.
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The tone, the foreboding mood, and the massive amounts of action that youll undergo can make up for its shortcomings. Science fiction fans will probably eat this one up.
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Weekly Famitsu7 / 7 / 7 / 7 - 28 [Vol 821]
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Delivers a good twist on the "Resident Evil"-style game play by adding more action and speed, a decent script and memorable characters.
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The non-stop, thumb-numbing combat you suddenly find yourself engaged in seems weirdly at odds with the deliberate emotional build of the cinematics, throwing into stark relief the differences between the original and current game-visions, but the experience nevertheless holds together.
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When you have to kill the same set of aliens in each and every area of the game though, things get very monotonous rather quickly.
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It's too easy to play through to feel like anything was earned, and parts of it look unfinished.
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If you go in expecting action as opposed to getting your socks scared off, you can have fun with it.
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It just seems to consistently fall short in the action, puzzle, and suspense categories.
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Play MagazineWhile it isn't a technical powerhouse, Run Like Hell paints its sci-fi visions compellingly through inspired designs and rich imagery. [Nov 2002, p.78]
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Official U.S. Playstation MagazineIt's just too bad that the shoot-'em up gameplay setting things up is so generic. [Nov 2002, p.188]
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If you purchase/rent Run Like Hell fully aware of its quirks (repetitive gameplay, iffy control, passable-but-not-extraordinary visuals) then some fun can be had with its Aliens-meets-The Predator shooting antics and awesome Dolby Pro Logic II-coded sounds/voice-overs.
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PSM MagazineThe game lacks a level of polish and fine-tuning that would have made it a truly great title. [Nov 2002, p.38]
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There werent any killer mistakes, but all the little details like the unnatural character animations and the poor control setup start to add up.
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Entertainment WeeklyIf only the designers had spent as much time on the gameplay as they did on rendering the abundant female anatomy. [18 Oct 2002, p.124]
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Its not really all that scary, and the action isnt all that great. There. That wasnt so hard.
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All the games faults take away from the experience of what could have been a really entertaining survival-horror game with plenty of action and scares.
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netjakAbout as flat, mediocre, and average as a game can be. Underachieves throughout.
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Recycled gameplay, overused mechanics and jarring shifts between mini-challenges and exploration will leave you slightly disconnected from the overall experience.
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The core gameplay is just too tiresome and frustrating to be entertaining for any extended length of time, but the story and cinematic presentation is a nice bright spot.
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Factor in a very mushy and imprecise hit detection system, and Nick's life can drain frighteningly quickly without you even realizing he's being hit.
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The video game equivalent of a local theater productionit aspires to be professional but just cant deliver a high-quality experience. Trouble is, the ticket still costs just as much.
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A game that--despite its lengthy development cycle--still feels rushed and incomplete.
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Run Like Hell goes from easy to very hard and stays boring and derivative all the way through.
Awards & Rankings
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51
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#51 Most Shared PS2 Game of 2002
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User score distribution:
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Positive: 7 out of 14
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Mixed: 6 out of 14
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Negative: 1 out of 14
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Dec 7, 2020This game should have been called confusing as hell. But still a fun challenging game.
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Feb 22, 2018
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SteveJan 16, 2003Hard, good game play, good story line, fun to play and easy to get into, but does have a slow start. Good time consuming game.