- Publisher: Eidos Interactive
- Release Date: Feb 22, 2005
- Also On: PC
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Using the various bio-augmentations is a hoot (one makes you invulnerable, another slows down time, etc.) Unfortunately, the developers were damn stingy with the save points, which means you'll be replaying some levels more times than you'd like.
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Edge MagazineWhile Snowblind never truly escapes the feeling of being a well-dressed, derivative run’n’gun shooter, it never fails to get the running and gunning right, and in that respect, at least, it’s a sound success. [March 2005, p.86]
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If you fancy the idea of action-oriented "Deus Ex" then a rental is completely essential as you'll easily romp through it inside two evenings.
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The strong visual style is yet again backed up by the all-purpose Renderware engine; environments are highly-detailed, the resolution is crisp and the lighting effects are startling. The sound too is impressive.
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It's really nothing more than a run-of-the-mill shooter with some serious balance issues. The story lacks any emotional impact, so you'll be constantly skipping the cut scenes, and rarely listening to any of the dialog, and that's just sad considering this game is set in the world of "Deus Ex."
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It seems content simply toying with features found in other first-person shooters and doesn’t really go the distance with any of them. The result is a decent if predictable shooter saved by a beefy online component. It might be inspired, but that doesn’t make it inspirational.
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Easily forgotten, Project: Snowblind delivers on the promise of an FPS game and nothing more. Were it the only option, it would be instantly snatched up; however in a crowded market, there's no reason to settle for "average" when you could be playing "great."
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Project: Snowblind sn't quite as blinding as some of the Xbox's FPS offerings but this game is more than capable of keeping PS2 marksmen happy.
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BoomtownIt’s heritage only goes to highlight its pedigree as solider sci-fi we’re all a little familiar with. Another pint of Saturn’s finest, barman.
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A rather forgettable, derivative FPS experience. Only worth a try if you're absolutely desperate for a shooter fix, and don't care about dropping some cash for a copycat title.
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games(TM)Unfortunately, the difference between what Crystal Dynamics wanted to do with Snowblind and the finished product is a crevasse that good intentions fall well short of bridging, leaving the game lying in a Wile E. Coyote-style could of dust at the bottom. [March 2005, p.110]
Awards & Rankings
User score distribution:
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Positive: 20 out of 28
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Mixed: 6 out of 28
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Negative: 2 out of 28
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Jul 22, 2012
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DarrinLAug 3, 2009
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JavierP.Oct 19, 2006Hey this game is better than the other shotting games I have ever had.