- Publisher: Capcom
- Release Date: Mar 7, 2006
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Dawn of Dreams is a solid action game with a lot more play in it than its predecessors. More importantly, it's a title that shows that Capcom isn't afraid to mess with the formula.
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Official Playstation 2 Magazine UKWill appeal to first timers, butthe changes made will alienate many of Onimusha's staunchest fans. A grower, but vintage 'Musha it ain't. [Apr 2006, p.97]
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Onimusha definitely has what it takes to be a fun game, but I think the developers dropped the ball in a couple of areas - especially with the absence of any kind of multiplayer, and the lack of graphical enhancements.
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Dawn's unlockable goodies will give "Street Fighter" fans a surefire boost, but anyone simply looking for an evolution in Onimusha will leave feeling shortchanged. [Apr 2006, p.103]
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Edge MagazineFor a reinvention, it has an almost parodical lack of surprises: You’ve seen every abandoned village, sacked castle and anachronistic laboratory before, with the more striking imagery suggested by the game’s plague of tainted cherry blossoms all but ignored until the final stage. [Apr 2006, p.80]
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While it is playable – Onimusha enthusiasts will still probably enjoy it – there isn’t a huge amount here that you won’t find in previous instalments. And that’s it; ultimately there just isn’t anything here that hasn’t been done better by another game.
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The combat's fluid, relatively deep and involving once it gets going, but it's also a wholly repetitive game that's been surpassed in so many meaningful ways that you can't simply be content with 'more of the same' anymore.
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BoomtownIt’s horribly unbalanced (you can walk out of one boss fight straight into another with no save ability in-between). It’s still a goof game on a purely destructive level – where the hacking and slashing is as good as the series has to offer.
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There comes a point in playing Onimusha: Dawn Of Dreams when you realise that it's been somewhat lengthened via regrettably cheap tactics -- things like recycled game bosses, repetitive game sections and even some backtracking for the sake of making each of the game's chapters longer.
Awards & Rankings
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26
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45
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#45 Most Discussed PS2 Game of 2006
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42
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#42 Most Shared PS2 Game of 2006
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User score distribution:
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Positive: 84 out of 103
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Mixed: 15 out of 103
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Negative: 4 out of 103
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ChrisPOct 26, 2009
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VAIOSONYMar 18, 2006
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Mar 26, 2014