- Publisher: Namco
- Release Date: Nov 18, 2002
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An average game that may be backed by superior bonus modes and challenges, but which at heart offers nothing new and, taken at face value, fails to deliver a truly thrilling experience.
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If incredibly sore hands and a serious feeling of relief after busting caps in countless Shogun hoodlums constitutes a solid console light-gun shooter, then Ninja Assault screams for your attention.
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Cheat Code CentralIf you were waiting for an intense and long light-gun title, then this one will not disappoint you.
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Electronic Gaming MonthlyAn above-average shooting title that feels a lot like Sega's "The House of the Dead" games. [Sept 2002, p.150]
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The downside to the lock-on feature is -- yep, you guessed it -- it makes the game easier. A LOT easier. Without it, it would have been too hard, and not nearly as fun, but with it, you'll exit the game almost as fast as you came.
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The voice work in this game is awful and unprofessional.
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Game InformerGun games are just going to keep getting these crappy scores until they show us something new, and it sure doesn't have anything to do with ninja. [Feb 2003, p.98]
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GMR MagazineAs fun to run through once as any of them. [May 2004, p.95]
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PSM MagazineThere's little depth here even for a gun game. [Oct 2002, p.40]
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Delivers on the throwback headstrong-ninja motif, but its graphics are lacking, the level of challenge isnt up to snuff, and the whole experience is over way too quickly.
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Its mared in lackluster gameplay and shoddy technical aspects.
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There isn't enough of the good stuff to keep you interested for long.
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Official U.S. Playstation MagazineIt's a run-of-the-mill game that's fun for playing in spurts just to shoot stuff, but that's about it. [Oct 2002, p.150]
User score distribution:
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Positive: 3 out of 7
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Mixed: 2 out of 7
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Negative: 2 out of 7
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[Anonymous]Jun 4, 2003I dern really like dis game its a bit simple and its not that exciting.
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AndrewNov 8, 2002Definitely a fun game. Pretty good graphics, pretty good difficutly when it comes to bosses.