- Publisher: Konami
- Release Date: Oct 27, 2002
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- Critic score
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- By date
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With some work on A.I., animations, and a deeper Franchise mode, Konamis game has a shot at spoiling the establishments party next year.
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Game InformerThere are far too many flaws for it to compete. [Dec 2002, p.123]
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If youre looking for the worthy successor to Konamis venerated "Double Dribble," NBA Starting Five isnt a worthy heir. It really isnt even a bastard child.
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PSM MagazineShows promise, but it's not yet enough to win over serious fans. [Dec 2002, p.52]
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Doesnt even do an average job in simulating real basketball. Too many blocks, no sliders, and bad rebounding AI are just a few of the things that cause this title to be sub par.
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Official U.S. Playstation MagazinePassing is this game's big problem... Otherwise, the flaw that perturbs me most is the lack of special moves. [Dec 2002, p.171]
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A horrible train wreck of problems ranging from poor rebounding and passing to inconsistent shooting percentages and a worthless post-up game.
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Play MagazineThe game falls apart in its execution. Quite frankly, it's not very fun to play. [Dec 2002, p.90]
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The gameplay is outdated. Stuck somewhere between Electronic Arts' "Bulls vs. Lakers" and Sony's original "ShootOut," the simplicity of the mechanics and baffling defensive choices feel as though you're playing a game on your Sega Genesis and not a modern day console.
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The perfect April Fool's present for people that like to waste fifty bucks (or countless hours of their life) staring at a 'Loading' sign.
User score distribution:
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Positive: 4 out of 6
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Mixed: 1 out of 6
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Negative: 1 out of 6
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JeremyB.Apr 8, 2003I feel it is very realistic and has almost every thing it needs to be a 10 except its weak post up.
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JY.Mar 21, 2003THIS GAME IS GREAT!!!!!