- Publisher: Midway
- Release Date: Oct 9, 2006
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The umpteenth Mortal Kombat game bombards you with characters and modes but does little to bring the underlying one-on-one fighting action to the next level.
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Mortal Kombat: Armageddon isn't wildly different from it's predecessors, but it features a lot of characters. It's disappointing that the gameplay hasn't really evolved but Armageddon is still a fun title.
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Armageddon is fine. Nothing special, but not bad, and its Konquest mode is probably the perfect game for that Saturday afternoon period just before the footy kicks off, when your head still hurts from Friday.
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And having spent the better portion of my week with the title, I am yet to unlock every secret the game has to offer, and the sheer number of selectable characters is impressive, if not overwhelming at times.
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Official Playstation 2 Magazine UKThe vast amount of characters will excite fans, but MKA feels old-fashioned. The series needs to evolve if it's going to survive. [Dec 2006, p.80]
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It makes for a big, if rarely clever package, entertaining if hilarious ultra violence is your bag, tryingly awkward and limited if it isn't.
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If you're looking for a fighter to just pick up and play with your friends, it's a fine addition to your library.
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While I appreciate some of the new additions to this version, it’s not enough to make me forget how much this game reminds me of "Deception," "Shaolin Monks" and "Deadly Alliance."
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The end result is a game that will satisfy neither hardcore fighting gamers nor casual players outside the core MK fanbase. This is a fan game to the core, and can only be recommended to the most devout of the MK faithful.
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There are much better fighters out there to spend your time with.
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Electronic Gaming MonthlyAs with the previous MK installment, Midway again augments the core fighting action with binus modes. Unfortunately, they suck. Konquest mode, a rudimentary action-RPG, and Motor Kombat, a widly unfun kart racer, both look and feel like PS1 budget titlees. [Dec. 2006, p.140]
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Offering gameplay no different than other mindless brawlers, it's sad evidence that this once legendary game is most definitely mortal.
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The core combat is still as rigid and throwaway as the Mortal Kombat series has ever been and bereft of the kitsch appeal of the earlier games, Armageddon is pretty much as forgettable as brawlers come these days.
Awards & Rankings
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44
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12
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#12 Most Discussed PS2 Game of 2006
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47
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#47 Most Shared PS2 Game of 2006
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User score distribution:
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Positive: 128 out of 178
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Mixed: 44 out of 178
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Negative: 6 out of 178
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Aug 1, 2012
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IanW.Jan 6, 2007Best mk game ever. I have been a fan since I turned 3 I have every game by far this one pwns all other fighting and any other game.
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