- Publisher: Capcom
- Release Date: Sep 21, 2004
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The game holds about 40-60 hours just playing the single player campaign, and if Capcom could (or even would) go through and solidfy the gameplay elements and features they’ve instilled, Monster Hunter could really be a killer franchise. Until then, rent it first.
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netjakThe kind of game you’ll either love or hate right off the bat.
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It's interesting, and a bit frustrating, to see a game with such a unique devotion to a single type of play.
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Cheat Code CentralThe only thing you need to know about Monster Hunter is that offline it's about as fun as an allnight marathon of infomercials. Online is a different story entirely. If you don't have a PS2 network adapter then don't even waste your time.
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The missions are short and to the point, which works out nicely but if you’re use to exploration EverQuest style, then you’re in for a disappointment.
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games(TM)Monster Hunter is without question the PS2’s finest exclusive online title. The scope and scale make it like nothing else we’ve played on a console. [June 2005, p.110]
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If you want an online dungeon crawler with a decent atmosphere, nice visuals and repetitive but social and sometimes exciting action, this will do nicely. Don't bother for offline only play.
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Play MagazineThe game just has this awful, clunky, ugly interface that had me dreaming of the elegance of "Phantasy Star Online." But even so, there is a level of addiction to be had here as there is in any decent online game. [Nov 2004, p.76]
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A USB keyboard plugged into your PS2 is the only way to communicate online. This makes getting a group together and executing all but the very simplest of missions a ponderous exercise.
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A fun experience that feels like a light RPG snack rather than an epic role-playing game. If you dig action more than actual role-playing and can deal with all the hassles then Monster Hunter might be for you.
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A beautiful gaming experience with a solid online aspect. If you can manage to work your way through the steep learning curve for the controls, it gets easy to lose yourself in what the game has to offer.
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Pelaaja (Finland)For a single player, Monster Hunter doesn’t offer much. It’s designed to be played together with other people over the Internet. Clunky controls and the wonky camera system make it hard to get into, as does the frustrating amount of menus you have to wade through to simply get into the multiplayer part. [May 2005, p 60]
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Inevitably, such an involved game is unlikely to convert the masses, regardless of its quality. For wired-up MORPG fans though, Monster Hunter is a likeable, though unexceptional, addition to the genre.
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There is an addictive quality to Monster Hunter as you push your character to new levels and wonderful weaponry. Yet it relies too much on management of items and combinations that take up more time than the quests themselves.
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In today's world, it's merely a living fossil, reminding us of what online console gaming once looked like.
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Expanding the environments, fixing the controls and camera, and allowing an easier matchmaking setup in the next game could mean a seriously fun online experience, but right now, what we have can hardly be called even an experience.
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Aside from some moments of fun online, Monster Hunter is a pretty boring game that is at the bottom of Capcom's ability.
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Game InformerThe control scheme is horrific and cannot be changed. [Nov 2004, p.156]
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Leaves a fairly bland taste in the mouth. With its cool creature-catching concept and some field items that would make a Boy Scout proud, it sets a good table. Unfortunately, the poor control and lack of solo playability hinder it from catching the big one.
Awards & Rankings
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39
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#39 Most Discussed PS2 Game of 2004
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49
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#49 Most Shared PS2 Game of 2004
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User score distribution:
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Positive: 52 out of 64
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Mixed: 5 out of 64
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Negative: 7 out of 64
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ErikL.Jan 23, 2007
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Mar 19, 2022
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Oct 5, 2014