- Publisher: Activision
- Release Date: Nov 19, 2002
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- Critic score
- Publication
- By date
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If you get your kicks from smacking gangs of vomiting men then youre probably quite at home with the shallowness of Minority Report.
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Play MagazineBetter than "Spiderman," but it still could have been better." [Jan 2003, p.58]
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Game InformerIts boring, unimaginative combat lays shame to the fact that Philip K. Dick (whose short story the movie is based on) came up with a pretty original idea to write about.
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PSM MagazineRepetitive above all else, the majority of the stages play out almost identically: kick butt, run away, kick butt again, run away again, repeat, and so on. [Jan 2003, p.30]
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Each level just feels like the last level.
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Electronic Gaming MonthlyIt doesn't take a mutant psychic with precognition to figure out this one's a renter. [Feb 2003, p.138]
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We forsee you buying this game, enjoying it at first, getting frustrated at certain parts, then putting it on your shelf after youre done and rarely playing it again.
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GMR MagazineEverybody runs. In the case of the lackluster 3D-adventure-cum-beat-em-up Minority Report, rest assured, they're not running to the videogame store. [Feb 2003, p.71]
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Minority Report does not capture the essence of the movie and ends up being a tiresome wade through piles of repetitive enemies.
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A bit of this and a bit of that, and the results are poor plot points and lousy stage design.
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Falls into line behind countless other film conversions, boasting low production values, an obviously rushed release and highly conventional gameplay that struggles with the controls.
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What made Treyarchs "Spider-Man" engine so special was its versatility. In MR, most of the versatility was taken away by simply focusing on the fighting aspect, giving the game a repetitive feel to it throughout its 40 levels.
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If youre a fan of the movie youll be bitterly disappointed at the butchering the license has received, whilst even action fans will be put off after theyve punched, kicked and thrown their way through the first 10 missions; avoid!!!
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Cheat Code CentralToo bad those psychics couldn't have predicted how lame this franchise would turn out, they might have been able to stop it long before production started.
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A game full of lousy gameplay and poor visual effects that will only make you ask, Why?! ... Clearly belongs in the bin of horrendous movie-to-game translations.
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Official U.S. Playstation MagazineDecent is about the most I can say for it... Frustrating, checkpoint-free stages only furthered my desire to quit playing. [Feb 2003, p.108]
Awards & Rankings
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85
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#85 Most Discussed PS2 Game of 2002
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98
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#98 Most Shared PS2 Game of 2002
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User score distribution:
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Positive: 8 out of 19
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Mixed: 4 out of 19
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Negative: 7 out of 19
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Aug 22, 2023
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Apr 20, 2023
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Jan 5, 2022