• Publisher: Konami
  • Release Date: Nov 17, 2004
  • Also On: 3DS
User Score
8.1

Generally favorable reviews- based on 2101 Ratings

User score distribution:
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  1. MarcD.
    Dec 4, 2004
    7
    Its a good game...but it simply doesn't impact me the same which Metal Gear Solid 2 did. Perhaps the series is starting to show it's age.
  2. GiovanniC.
    Dec 13, 2005
    7
    Still a game worth playing but worse than MGS2. The camera is now frustrating. It was still fine when a radar was available but now it is too easy to get spotted because of it. There are too many things that break the rythm of the game (stalking, camouflage, eating, curing wounds...) and they kill the fun. If MGS2 is like a modern movie, Snake Eater is a movie from the '60, pace included.
  3. DanielW.
    May 19, 2005
    7
    Eve disabaying snake souldnt happen in the game and i completed it in one day point to short and when you have to walk eve thats rubbish.
  4. Buried-In-The-Box
    Nov 18, 2004
    7
    This is a decent game to fill the void until Splinter Cell 3 arrives, but that's about it. After playing it for a couple of hours, I could see why I moved on when the SC games came out. After getting used to actually being able to play those games, it's hard to go back to this style which is watch the game more than play it since it is about 80% story and about 20% gameplay, This is a decent game to fill the void until Splinter Cell 3 arrives, but that's about it. After playing it for a couple of hours, I could see why I moved on when the SC games came out. After getting used to actually being able to play those games, it's hard to go back to this style which is watch the game more than play it since it is about 80% story and about 20% gameplay, just like every other MG game and up there with FF as far as that goes. Graphics are nothing to get excited about, but that's normal as PS2 has nothing left to offer graphics wise and foliage just can't be done right on it. The mullet thing needs to go to. With games like Splinter Cell 3 on the horizon, this only seems to have come out to take away some of its sales on the XBOX's original realease date of this November. It's too bad for Konami that Ubisoft put off the XBOX version until March, making this entire effort in vein. If you want to WATCH a good story unfold, maybe try this. If you want to actually PLAY a great stealth game, wait for SC3. At least you can PLAY it, instead of only watch it, and it lets you do real stealth moves and procedures along with graphics that stand up in 2004-2005, not graphics that were just OK in 1998-2001. Expand
  5. KiwiClay
    Oct 13, 2005
    7
    Hideo Kojima is one of the most dynamic game producers in the world, but he needs to get his head out of his own arse and his ego under control. 20 minute cut scenes? No matter how good the story is (and its not that great), that is not warranted. Particularly when much of this time taken by characters repeating and rerepeating core philosophical concepts (which are not as impressive as Hideo Kojima is one of the most dynamic game producers in the world, but he needs to get his head out of his own arse and his ego under control. 20 minute cut scenes? No matter how good the story is (and its not that great), that is not warranted. Particularly when much of this time taken by characters repeating and rerepeating core philosophical concepts (which are not as impressive as Kojima would like us to think) or blathering irrelevance. As usual, the Japanese sense of humour and plot/character development fail to translate to a Western audience, though that can hardly be blamed on anything more than cultural idiosyncrasies on both sides. The camera system is indeed flawed - almost to a fatal degree. Try stalking an enemy soldier southwards so you can't see them on your screen, and you don't know when to act. Infuriating. What maintains this game however, and keeps it as a "good" game, are moments of sheer gaming bliss scattered strategically throughout the game, particularly the boss battles. The graphics and sound are gorgeous (though some of the voice acting... why does Snake have to deliver every line in the same constipated tone? They need a new actor) and when the game allows you to play it your way, it couldn't be more fun. A muddled, messy, but ultimately enjoyable game. Expand
  6. Mar 9, 2013
    7
    The healing and eating and the constantly changing of the camouflage are annoying and just disturbs the player. However the story is good and also the graphics are.
    Its a good game but i liked it predecessor more.
  7. Apr 26, 2015
    7
    To preface, I didn't really enjoy Snake Eater until the Subsistence/HD versions updated the camera. I found this version very flawed in its sneaking sections; apparently some drug addled lunatic on Kojima's team thought that using the same 'fixed' camera setup from MGS2 would work fine in a jungle environment when you have no radar, and no LOS cones. It doesn't. Maybe I shouldn't takeTo preface, I didn't really enjoy Snake Eater until the Subsistence/HD versions updated the camera. I found this version very flawed in its sneaking sections; apparently some drug addled lunatic on Kojima's team thought that using the same 'fixed' camera setup from MGS2 would work fine in a jungle environment when you have no radar, and no LOS cones. It doesn't. Maybe I shouldn't take discovery so seriously in these games, but I'd like to stay hidden, that's kind of hard when the camera insists it wants to be top-down, or facing Snake from the front, when I need to be seeing in front of me. The R1 first person function is OK, but as Snake is unable to move in this mode, it's borderline useless.

    In all other departments, Snake Eater is excellent and probably my favourite Metal Gear; it occupies a weird line between all the depth and seriousness of an anti-war statement and the OTT silliness of a James Bond movie mixed in with some Rambo; some genuine laugh-out loud moments sandwiched between some thought-provoking writing and genuinely impressive action scenes.

    The gameplay is generally much improved from MGS2, sneaking has added dimensions thanks to the 'camouflage', 'food' and 'cure' mechanics, CQC , as well as the simple fact that the jungle is so much more fun to sneak in.

    Snake Eater might have one of the greatest showcases in a Metal Gear game, the Shagohod/Volgin/Boss section is rivaled only by piloting REX and having a fistfight with Ocelot in MGS4. You can also look forward to more pant-wetting, R1 to boob peeping, sniping bosses early, more crotch-grabbing, anti-Raiden jokes, arguments about James Bond, conversations about movies, shooting green rubber frogs, loads of easter eggs and an impressive level of attention to detail.
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  8. Jul 6, 2013
    7
    Snake Eater is certainly worth playing. It's a decent game start to finish, but there are some major flaws I would like to point out. The long cut-scenes are not one of them. If they are needed to tell the story, then they are okay in my book. Gameplay is well done. All the gameplay flaws from Sons of Liberty have been ironed out and your vitality in a combat situation is well improved.Snake Eater is certainly worth playing. It's a decent game start to finish, but there are some major flaws I would like to point out. The long cut-scenes are not one of them. If they are needed to tell the story, then they are okay in my book. Gameplay is well done. All the gameplay flaws from Sons of Liberty have been ironed out and your vitality in a combat situation is well improved. Now to some of my major complaints. I actually found the camera excusable in Sons of Liberty due to the small and narrow corridors. In Snake Eater, the camera work is less than stellar. Environments are expansive and huge. The camera is useless now that I can't see ten feet in front of me and the radar has been omitted. I ran into several occasions where the game turned into a frustrating run and gun in some of the areas populated by numerous enemies. There is now a food system, which I thought was implemented well, but now there is a cure system in which you have to pause the game and cure EVERY injury you receive. As you might expect, it can get rather tedious and is just an extraneous addition when bosses hit you with attacks that can constantly drain your health unless cured. The story of the game is superb. It becomes well appreciated and is very thoughtful. The soundtrack is once again composed by Harry Gregson-Williams and I have to say, it is a lot better than the occasional jazzy, lounge like tracks in sons of Liberty. But during the majority of the game, no music is heard except for bosses and alerts. I thought this made the game seem somewhat empty and unfinished. The graphics are gorgeous. They definitely push the PS2 to its limits. Overall, this is a good game especially if you are a fan of the series. It never reaches the heights of Sons of Liberty, but is a welcome addition to the franchise. My score may seem rather low, but if the camera issues and the cure system were fixed, I can definitely see this title receiving a 9. Expand
  9. Dec 8, 2018
    7
    I feel like MGS3 comes as a complete foil to MGS2, and responded well to all the people who were angry that they got duped, and missed playing as the ineffably cool Snake. But as some people suggest, it felt like a James Bond and Rambo homage; one that I probably didn't need to experience.

    I don't have the same bias as people who grew up on MGS. But even having played them late, I can
    I feel like MGS3 comes as a complete foil to MGS2, and responded well to all the people who were angry that they got duped, and missed playing as the ineffably cool Snake. But as some people suggest, it felt like a James Bond and Rambo homage; one that I probably didn't need to experience.

    I don't have the same bias as people who grew up on MGS. But even having played them late, I can still say that the first one is a certified classic and a work of art. The second is, to me, mindblowing in dozens of ways, on political and psychological levels that I've experienced with very few games. The third one is kind of just... there. The dialogue is forced and iffy, the environments are bland, and the game often feels like a chore.

    That said, from a technical standpoint, it follows in the footsteps of previous iterations as being extraordinarily expansive in what you can do and how you can get past situations or boss fights. It has some of the better boss battles, but the enemies are undeveloped and it's hard to care about any of the characters. At several points I just wondered when it was going to end.

    But they tried to do something different and please the fanbase but still maintain intrigue, plot twists and turns, and expand on the series' cinematic dominance. So I'm not mad I played it. I just hope #4 gets me back on track with the series.
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  10. Dec 1, 2017
    7
    Honestly I think MGS3 is the second most overrated game in the series, after TPP. I consider MGS3 to be the Sonic Heroes of the MGS series in that people who act like the nostalgia factor is the main point of whether a game is good or not, as well as in sporting a much simpler plot than its predecessors, tedious gameplay that requires too much switching (in Heroes it was between teamHonestly I think MGS3 is the second most overrated game in the series, after TPP. I consider MGS3 to be the Sonic Heroes of the MGS series in that people who act like the nostalgia factor is the main point of whether a game is good or not, as well as in sporting a much simpler plot than its predecessors, tedious gameplay that requires too much switching (in Heroes it was between team members here it was between the MGS part of the game and the discount Surgeon Simulator part of the game) and a fake sense of stealth (has anyone actually used Espio's invisibility?). The fake sense of stealth is there because sneaking is almost impossible in this game unless you know every enemy's placement off by heart or got lucky with your camo, and once you do get spotted (sometimes ridiculously, if a scientist sees you the alert mode goes off instantly which was a real pain) the only way out seems to be using the ridiculously powerful shotgun to just gun your way through until either the alert clears or there are no guards left. MGS2 was far better in this respect as it was nigh impossible to gun your way through the game.

    TL;DR meh it's really overrated
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  11. Aug 23, 2021
    7
    This game sported the best graphics of the series and had fun memorable boss fights but was tedious to play through.

    There are new mechanics to add depth, like the camo system, or medic system, or food system for stamina but frankly it makes the game tedious. Changing you outfit was the best of these ideas, but needing to change every five feet was tedious and dull. The field medic
    This game sported the best graphics of the series and had fun memorable boss fights but was tedious to play through.

    There are new mechanics to add depth, like the camo system, or medic system, or food system for stamina but frankly it makes the game tedious. Changing you outfit was the best of these ideas, but needing to change every five feet was tedious and dull. The field medic system needed more tweak and it would've worked better. Maybe something more automatic. The food system was fairly solid and well implemented of the new mechanics

    As for stealth the camera angle mixed with no longer having radar makes that kind of impossible. You're bound to be spotted unless you've already played the game and know where the enemy is. its a catch 22 I guess.

    Cutscenes are a bit too long, but at least interesting.

    New characters like The Boss, are one dimensional and uncharismatic. Eva was a great new character but they went a bit too far with sex appeal in obvious ways.

    Other than that the plot twists are a bit more convincing than past games.
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  12. Dec 27, 2021
    7
    Good game. Music is great, story is great, graphics has aged well. My only downside would be the gameplay mechanics, specifically shooting mechanics. It's so frustrating. But i can see that this game would be 10/10 easily at time of release
  13. May 8, 2023
    7
    I've had more fun compared to the previous one. годзилла гелий......
  14. Apr 20, 2021
    7
    Probably the best MGS game. The story and the ending where the best parts of the game. The rest was all average, particularly the gameplay.
  15. Mar 13, 2022
    7
    I played it after playing MGSV: TPP and don't find the excitement as good as MGSV. I know it came from the previous years but still it's what I expect vs something it gives. Probably the best way to give the "best" rating is play the game when it's happening
  16. JamesG
    May 4, 2009
    6
    I fail to see the widespread appeal in this installment. Despite loving both Metal Gear Solid and Metal Gear Solid 2 (and later the portable games) I found Snake Eater a chore. Unlike some other negative scorers I love the long cutscenes and plots that the Metal Gear series offers, the only plot/codec based annoyance for me was the restating of the controls for the first 10-15 minutes. I fail to see the widespread appeal in this installment. Despite loving both Metal Gear Solid and Metal Gear Solid 2 (and later the portable games) I found Snake Eater a chore. Unlike some other negative scorers I love the long cutscenes and plots that the Metal Gear series offers, the only plot/codec based annoyance for me was the restating of the controls for the first 10-15 minutes. The story is a convoluted train wreck which seems to lack any clear direction in places leaving characters to paraphrase what has been said before. I also found it the least interesting in the Metal Gear franchise, as the Cold War scenario eventually boils down to nothing more than a metal gear hunt, wasting much potential. However, the story is passable enough (and short enough - in comparison to the others at least) to carry the game. The gameplay suffers in the jungle environment too. The food system is a fun addition, if nothing more than a gimmick - as is the camo system. Unfortunately the upsides of the jungle end there. For the most part the game feels like a corridor shooter with a few trees painted on the walls. It lacks the amazing artistic direction that so many other games on the Playstaion 2 show. Being a prequel (so it isn't referenced by the rest of the series often) Snake Eater is well worth a go, because it's something you can leave part way through and skip onto the next title in the series. Expand
  17. JohnD.
    Nov 17, 2007
    6
    I have no idea why people like this game so much. Gameplay is very poor, camera is horrible and frustrating and playing through levels take too much time. Changing your camoflage is pretty useless because the enemies can still see you, and if you don't wanna die, you must sit around in the bushes for way too long. Camera makes you want to kill everybody and the way it changest to a I have no idea why people like this game so much. Gameplay is very poor, camera is horrible and frustrating and playing through levels take too much time. Changing your camoflage is pretty useless because the enemies can still see you, and if you don't wanna die, you must sit around in the bushes for way too long. Camera makes you want to kill everybody and the way it changest to a firs-person view when you go to the bushes is anoying, and you cant change it to a third-person viw. Also a big problem is that you can't see your enemies before they can see you because of the camera. The first level is annaoying as hell, but if you can play through that the game starts to get a little better, but still this game has too many flaws to be an excellent game experience. Cutscenes are cool (but a little too long) and graphics are excellent for a PS2 game, but I'd rather buy subsistence. Expand
  18. JimmyD.
    Feb 2, 2005
    5
    What is it with all of you guys/gals...this is NOT a very user friendly game..the controls are horrendous and the in game graphics sub-par and grainy at times...I dont get it...not worth my time.
  19. BigRed
    May 15, 2007
    5
    Way too many interruptions in this game. Between the endless calls and the never ending cut-scenes you hardly get a chance to play. 2 hours into this game and I have only played for about 15 minutes of actual game time. Sure you can skip everything, but then you miss out on the story, which starts off promising but then gets crazy and stupid. Some cool gadgets, but I know they didn
  20. Jun 30, 2013
    5
    Story is pretty bad, but the game was good until EVA showed up totally ruined MGS experience.no need another words if EVA was not join snake then the game would be 5x better. i remember originaly there was no EVA in the game just a man with motorcycle in the first trailer well that was the real MGS3, Not to mention the idiot James Bond style musics and feeling. yeah i love james bondStory is pretty bad, but the game was good until EVA showed up totally ruined MGS experience.no need another words if EVA was not join snake then the game would be 5x better. i remember originaly there was no EVA in the game just a man with motorcycle in the first trailer well that was the real MGS3, Not to mention the idiot James Bond style musics and feeling. yeah i love james bond movies but this isn't good for MGS univere is just not fit this james bond style for mgs game.Kojima should stop this.Anyway anyone know why kojima keep calling the game MGS without Solid snake? why not just Metal Gear Snake Eater? Expand
  21. Feb 14, 2020
    5
    Having never played Metal Gear Solid properly(only tried MGS1 as a kid), I wanted to see what all the fuss is about. And since 3 is chronologically the 1st game in the story, I started with that.

    Sadly, too much focus on stealth, it seems. Not sure if I can knock the game for that, since it's supposed to be a stealth game? Although not being able to pick up enemy weapons doesn't make
    Having never played Metal Gear Solid properly(only tried MGS1 as a kid), I wanted to see what all the fuss is about. And since 3 is chronologically the 1st game in the story, I started with that.

    Sadly, too much focus on stealth, it seems. Not sure if I can knock the game for that, since it's supposed to be a stealth game? Although not being able to pick up enemy weapons doesn't make sense. And the trial and error gets kinda dull, when you get spotted and a small army of enemies comes down on you, and you have nothing to defend yourself with, forcing you to just start over, because it gets pretty stupid and silly at that point. You start the game with only a knife and tranquilizer gun for attacking, and have to spend a pretty a long time like that, it seems. Having so much health, even on HARD difficulty, is also pretty weird. I think you have to repeatedly get hit for well over a minute to die. If this is HARD, I wonder what the lower difficulties are like...

    Snake's voice acting is also a bit overdone. Can't tell if his sarcastic or something every time he talks.
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  22. Jun 25, 2023
    5
    MGS3 is probably one of those game that could be the best game ever, but because of the gameplay, it was nearly ruined. The story was meh. The Boss is cool character and enjoyed the boss designs. Soundtrack is probably one of the best things about the game tho.
  23. rambo
    Dec 19, 2007
    4
    I was a fan of Metal Gear Solid since MGS1 get out, i liked it so much for its originality and others, his sequel MGS2 was good too but the third title MGS3 is so bad, i dunno we are talkin about the same game. The Camera is the Worst thing in this game. I cannot recommend this game to anyone, just wait for MGS4 which i hopi will be better than this suckin game
  24. Apr 23, 2013
    4
    I can tell the game is vastly improved on earlier MGSs, the environment, the camouflage system etc.etc. I really want to enjoy it, but the camera system just does not work or suit the game. Usually looking down from a bird's eye view, you can only see a small area of the environment, you can only pan the camera a little way and this is the most frustrating, decrepit part of the game.I can tell the game is vastly improved on earlier MGSs, the environment, the camouflage system etc.etc. I really want to enjoy it, but the camera system just does not work or suit the game. Usually looking down from a bird's eye view, you can only see a small area of the environment, you can only pan the camera a little way and this is the most frustrating, decrepit part of the game. Everything is off the camera! Out of sight! and the only way to get some environmental awareness is to use the awkward first person view.

    In previous titles this camera system was fine or acceptable and the reason it worked was because you had a radar/map, that gave you awareness of everything off the camera, making it less frustrating. In Snake Eater you don't have anything as useful as that and it's something Kojima failed to to spot or resolve to the games detriment.

    But you know what, after getting spotted on multiple occasions due to the camera, I never finished Snake Eater. I got fed up, ditched it and bought 'Subsistence'. I can confirm that the game is awesome. With the full 3D camera movements I can actually see what's up ahead! And I can actually appreciate how attractive the game is! Dear lord! If only Kojima could have done this sooner. But sadly, the camera makes Snake Eater obsolete.
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  25. Jub
    Mar 7, 2015
    4
    *My review is for the HD collection version but as that is a bundled game I'll write it here in stead.*

    As a lot of people have already said: the controls are so horrible that I gave up with trying to play this game properly. I love sneaking games and really wanted to enjoy this also but I couldn't. I literally spent hours at the start trying to figure out how to interact with the
    *My review is for the HD collection version but as that is a bundled game I'll write it here in stead.*

    As a lot of people have already said: the controls are so horrible that I gave up with trying to play this game properly. I love sneaking games and really wanted to enjoy this also but I couldn't.

    I literally spent hours at the start trying to figure out how to interact with the cover. The camera interaction, inverting controls, and dodgy object clipping simply ruined the experience for me. Everyone around me is saying "Snake, remember this is a sneaking mission". I know this, I'm trying my darndest to hide. It's just that I like to stand up when my elbow clips a tree and I also enjoy running out from cover because the controls have inverted on me. I honestly don't think this aspect could have been worse if they tried.

    Something else that bugs me is Hideo Kojima's obsession with fan service. A little is fine and can actually improve the experience especially when it's subtle. Half naked women jumping out every 5 minutes and throwing themselves over Snake destroys all immersion for me, but then again, I'm 30 years old and not an adolescent pervert.

    The game does look really nice and the character model interactions are also very good e.g. the punching, carrying bodies and alike.

    A great story just awful game play.
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  26. SeanQ.
    Sep 8, 2005
    3
    This was my first experience with any of the Metal Gear series. I was looking forward to it because I had heard so many good things about this legendary series, but I was greatly disappointed. It tries to be a Tom Clancy/Bond movie and video game epic, but it was just incredibly frustrating to me. The camera angle was fixed and made navigating around each map a total chore. The random This was my first experience with any of the Metal Gear series. I was looking forward to it because I had heard so many good things about this legendary series, but I was greatly disappointed. It tries to be a Tom Clancy/Bond movie and video game epic, but it was just incredibly frustrating to me. The camera angle was fixed and made navigating around each map a total chore. The random little sneak peaks of female characters in compromising positions served no purpose except to maybe try and get the players all hot and bothered--but just distracted from the seriousness and sense of urgency that the rest of the game seemed to try and impart. Administering first aid was a pointless chore. Eating was a pointless chore. And when I wasn't doing those things, I was playing dress up with Snake and watching a little camoflauge percentage indicator in the corner of the screen. From what I could gather of the plot, it was completely linear. I felt like I was on rails. Nothing was fun. Hiding from AI is not exciting. I couldn't care less how many different ways there to slit a guys throat. And I was forced to wade through over an hour of the crappiest attempt at a video game movie I've ever seen to play this? Worst voice acting ever. I probably would have loved it for the kitsch value, but when you have to slog through so much of it, and press the x button every five or ten minutes just to get through it, you start to wonder who the hell thinks he's such a hotshot videogame producer that he seriously thinks people will buy into this crap. And it seems like everyone has! I just don't get it. I wanted to love this game. I wanted to play something different and new, but there was absolutely no flow. Considering how groundbreaking and dazzling I had heard this game was, I am mystified that I could never even get off the ground with it. I am just glad that it was a rental and that Snake fans seem happy with it. Unless MGS 4 changes the camera, there's no way I'll be playing it. And if Hideo Kojima wants to subject me to another utterly pretentious take on directing a screenplay, forget about it. I don't play chores, I play video games. Expand
  27. ChrisP.
    Feb 15, 2005
    3
    This game is only good when viewed as a comedy. The horrible story (the shagohod is useless when ICBMs exist, which someone in game says that they do) is just bad enough to be funny. The game punishes you way too much for getting caught, sometimes taking up to five minutes of hiding in one place before he guards go back to what they were doing. And, to top it all off, Snake can take This game is only good when viewed as a comedy. The horrible story (the shagohod is useless when ICBMs exist, which someone in game says that they do) is just bad enough to be funny. The game punishes you way too much for getting caught, sometimes taking up to five minutes of hiding in one place before he guards go back to what they were doing. And, to top it all off, Snake can take buttloads of damage. Unlike previous instalments where a few enemy shots could take him down, snake can take bullets left and right without even a flinch. If one does decide to heal, hit star and wait for it...wait for it...the menu finally pops up. It is ridiculous. The game comes down to being just a standard shooter, because one can easily run through guns ablazin and have no trouble with it at all. Its just terrible. Expand
  28. JohnS.
    Oct 13, 2005
    2
    This is a movie not a game.
  29. RobR.
    Nov 8, 2005
    2
    Bloated and tedious.
  30. Apr 6, 2017
    2
    MGS 3 reste fidèle à lui-même et à l'esprit débilitant de la série : des cinématiques RAF (Rien A Foutre), un côté mièvre prononcé et une interface à revoir. Toujours la vue subjective qui se contrôle au stick gauche (je suis pas gaucher bordel !!), toujours les mêmes contrôles pourris pour sélectionner les objets, toujours ce problème de caméra trop haute même si on peut la faire pivoterMGS 3 reste fidèle à lui-même et à l'esprit débilitant de la série : des cinématiques RAF (Rien A Foutre), un côté mièvre prononcé et une interface à revoir. Toujours la vue subjective qui se contrôle au stick gauche (je suis pas gaucher bordel !!), toujours les mêmes contrôles pourris pour sélectionner les objets, toujours ce problème de caméra trop haute même si on peut la faire pivoter légèrement, ce qui permet de voir un peu devant soi la plupart du temps.

    Le maniement du personnage reste malheureusement bien pourri et les graphismes dans la jungle sont en net recul de ce que proposait MGS 2 : à la non-jouabilité générale s'ajoute donc la déception technique. MGS 2 était pénible... MGS 3 l'est tout autant et a eu très vite raison de la patience des joueurs les plus indulgents.
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Awards & Rankings

5
2
#2 Most Discussed PS2 Game of 2004
3
#3 Most Shared PS2 Game of 2004
Metascore
91

Universal acclaim - based on 68 Critic Reviews

Critic score distribution:
  1. Positive: 65 out of 68
  2. Negative: 0 out of 68
  1. netjak
    90
    When all is said and done, Snake Eater achieves what no other game can on such a level: complete immersion into an action-driven interactive movie.
  2. Gaming Target
    98
    Is Metal Gear Solid 3 the best game of the year? Yes. Is Metal Gear Solid 3 the best in its series? No.
  3. There has never been, and will not be for a long time a more convincing and immersive game released.