- Publisher: LucasArts
- Release Date: Jan 10, 2005
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- Critic score
- Publication
- By date
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Like an empty warehouse it may be huge and imposing, but once inside your options are limited - and disappointingly so.
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Edge MagazineAn incredibly solid universe with barely a technical glitch to be found, but it’s soulless and almost bereft of plot or character. This is a sandbox game that’s begging for a purpose. [March 2005, p.80]
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In the end, a pared-down multi-player extravaganza does not a great single-player experience make. This game has a lot of good things going for it, but they exist in departments that ultimately don’t matter.
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games(TM)Explosions certain are fun, to a point, but when that point is all a game has to offer we just can’t help wanting something else. [March 2005, p.108]
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A mix of GTA, pretty fireballs, and generic music make Mercenaries a title that doesn’t embarrass the genre, but doesn’t further videogames either.
Awards & Rankings
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20
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16
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#16 Most Discussed PS2 Game of 2005
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57
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#57 Most Shared PS2 Game of 2005
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User score distribution:
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Positive: 97 out of 112
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Mixed: 10 out of 112
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Negative: 5 out of 112
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Mar 14, 2014
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kieranHJul 6, 2008
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PjotrK.Dec 31, 2005