- Publisher: Infogrames
- Release Date: Jun 28, 2002
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- Critic score
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The story mode provides five missions that can be completed in 20-30 minutes each, and the unlockable training and boss modes don't provide too much more entertainment.
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Utterly formulaic, and like the movies upon which it's very loosely based, ultimately forgettable.
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Electronic Gaming MonthlyThe levels are too drawn-out and repetitive, and I odn't really care for the theme, but underneath it's a no-bull shooter steeped in classic gameplay juices. [Sept 2002, p.148]
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Alien Escape is just too simplistic and too shallow to warrant serious attention.
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The game does not deliver a satisfying experience in any way.
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Fun in small doses, but it just doesn't have the hooks to keep you playing.
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Where it succeeds, MIBII is a solid, if a bit difficult, shooter. Where it fails, MIBII feels more like a demo than a finished product.
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Some will be able to excuse the lack of depth and absence of anything new in return for pure shooting action reminiscent of earlier arcade games. Of course, others will find MiB IIs repetitiveness and short length appropriately forgettable.
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Official U.S. Playstation MagazineFrustrating....It's not just that the level is tough, it's that the entire thing is filled with situations designed to prolong the game's length. [Sept 2002, p.114]
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Just like its motion picture counterpart, MIB2 is a rehash of ideas and concepts from other media forms without an identity or personality of its own.
Awards & Rankings
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83
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#83 Most Shared PS2 Game of 2002
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User score distribution:
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Positive: 7 out of 10
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Mixed: 0 out of 10
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Negative: 3 out of 10
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Nov 7, 2022
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Mar 25, 2021
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Jun 24, 2020