- Publisher: NIS America
- Release Date: Apr 1, 2008
Buy Now
- Critic score
- Publication
- By date
-
Play MagazineAs much as I enjoyed most of what Mana Khemia had to offer, actively disliking three of the game's main characters(Vayne, Jess and Flay)made it easy to be apathetic every time a storyline cutscene kicked in. [Apr 2008, p.61]
-
Playstation: The Official Magazine (US)Mana Khemia is hardly innovative, but if you're a fan of classic Japanese-style RPGs, you don't want to miss it. [May 2008, p.87]
-
Game InformerMana Khemia is different in name and structure, but it still hangs on tight to the process of item synthesis that drives "Atelier Iris", making it a spiritual sequel in most respects. [May 2008, p.94]
-
games(TM)A rare game in which you really need to take an interest in all of its components in order to progress with any of them. [May 2009, p.119]
-
The control is fine, the gameplay as a whole is fine, the characters and atmosphere are acceptable and even amusing, and Gust does hit the correct note when it comes to presentation. But the Academy aspect of the game drags big time, the voice acting and graphics are sub-par, and although the Alchemy is involving, the overall depth isn’t as intricate as you might believe.
-
Because of the wide RPG library in PS2 and PSP, and especially on PS2 during its ten years of life, Mana Khemia can sneak modestly between hardcore Atelier Iris fans. There are not many surprises in this game, which is too conservative, but can offer some hours of fun.
-
If you are a fan of past Gust RPGs like Atelier Iris and Ar tonelico, Mana Khemia may be something worth looking into. However, be forewarned that this game in no way features the same amount of freedom to roam and spend as much time as you please.
-
This niche title does little to captivate its audience and its main gameplay mechanics will act as deterrents to the average gamer.
-
Even if the storyline is somewhat intriguing and the battles (eventually) excite, sitting through one lengthy dialogue tree after the other while alchemists-in-training spout empty phrases about homework diminishes the experience.
-
The lack of challenge across the board, from accomplishing class tasks to battle and even skill acquiring will disappoint most players. It's not a horrible title, but it definitely is weaker than the series it's trying to take over for.
-
Been there, done that, and don’t want to do it again.
-
The core gameplay is sound, so it's a shame that it's burdened by a derivative plot, generic characters, and archaic visuals (reminiscent of the 32-bit era in a bad way).
Awards & Rankings
|
25
|
|
|
13
|
#13 Most Discussed PS2 Game of 2008
|
|
10
|
#10 Most Shared PS2 Game of 2008
|
User score distribution:
-
Positive: 45 out of 56
-
Mixed: 2 out of 56
-
Negative: 9 out of 56
-
Mar 29, 2011
-
[anonymous]Apr 9, 2008Worth checking out, best PS2 RPG thus far this year... might be the last good game for this system.
-
May 2, 2023Pros:
-The battle themes slaps
-Combat is pretty solid
-The characters are charming
Cons
-Taking classes are hard
-Time constrains