User Score
8.4

Generally favorable reviews- based on 13 Ratings

User score distribution:
  1. Positive: 11 out of 13
  2. Mixed: 0 out of 13
  3. Negative: 2 out of 13
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  1. Jan 4, 2021
    10
    A game that embraced the challenge of innovation and uncharted territory in game design, and in all aspects of what is truly important to interactive storytelling it succeeded. Bringing voice controlled gameplay into the sci-fi horror space of the PS2 library, Lifeline provides an immersive and enjoyable video game experience.
    You might have heard naysayers detailing their difficulties
    A game that embraced the challenge of innovation and uncharted territory in game design, and in all aspects of what is truly important to interactive storytelling it succeeded. Bringing voice controlled gameplay into the sci-fi horror space of the PS2 library, Lifeline provides an immersive and enjoyable video game experience.
    You might have heard naysayers detailing their difficulties with getting the main character, Rio, to understand their commands. But this is so often the remarks of those that spent the majority of their play time screaming and yelling incoherently into the microphone, without realizing the limitations of 2004 technology. If you speak with a clear voice and with a normal pace, she has an incredibly high rate of successfully understanding your commands.
    Due in great part to Kristen Miller's superb voice acting performance, you will come to love your time spent with this excellently designed character.
    For the gamers whose preferences align with those of the game designers from the PS2 era, Lifeline is a shining example of the unfiltered artistic direction and creativity that was characteristic of that time.
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  2. Andie
    Mar 4, 2004
    9
    The recognition should be more accurate for those tense times, but then again, try talking during those tense times!
  3. JohnG.
    Mar 3, 2004
    10
    This is the best game I ever played.
  4. fuggimcgoo
    Mar 6, 2004
    0
    I told her to dance! Instead she exploded. I told her to explode, and she exploded. I told her to take off her top, and she exploded. Everything I tell her to do she explodes! This game sucks because I was expecting expecting her to dance agasint a pole! Instead she got out a gun!
  5. TysonB.
    Mar 14, 2004
    3
    This is the only game voice activated game, and even though it's a new idea you'll get bored of it after about forty-five minutes.
  6. TulkasA.
    Apr 26, 2004
    9
    This game is Moses! it isn't quite good enough to rate a Jesus(10) but its still awesome.
  7. MeiB.
    Jun 16, 2007
    8
    Don't let the reviews about the voice recognition being broken fool you. I've played this game most the way through and not had more than a small handful of times that the voice recognition couldn't understand me. The main problem comes during battles. The thing is, then your voice commands are being given for something that's in action, so you might not press the Don't let the reviews about the voice recognition being broken fool you. I've played this game most the way through and not had more than a small handful of times that the voice recognition couldn't understand me. The main problem comes during battles. The thing is, then your voice commands are being given for something that's in action, so you might not press the button quickly enough or let it go to early admist your command giving. Some people also don't seem to realize the fact that you have to go to areas of the rooms that are MARKED ON THE MAP to look at items that are in that area. I get fed up with the voice tech being so trashed when it's most often the fault of the player that the recognition isn't happening. Expand

Awards & Rankings

82
#82 Most Shared PS2 Game of 2004
Metascore
61

Mixed or average reviews - based on 31 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 31
  2. Negative: 9 out of 31
  1. PSM Magazine
    80
    A wonderfully innovative game that provides a completely unique experience. Bring a Thesaurus and ennunciate clearly, and you'll love this new gameplay sensation. [Apr 2004, p.30]
  2. 68
    Some things work, others don't, but the game's recognition system is inconsistent. Because of this, there is a mildly steep learning curve that's sometimes exciting and other times frustrating.
  3. 60
    When Lifeline works, it works niftily... but when it doesn't, it actually isn't working at all.