- Publisher: Sammy Studios
- Release Date: May 31, 2002
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Dripping with looks.
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While its overall production isn't quite up to the level of "Ace Combat 04," it's technically up to par, and its gameplay is distinctive and entertaining.
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Where the game stalls is not in what it gives you, but what it doesnt. Maybe its us, but we really enjoyed the mission debriefings that "Ace Combat" offered.
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Although the games controls can seem a bit complex and sometimes even a tad frustrating, gamers will have a good time learning as they play.
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The biggest problem with Lethal Skies is the consistency of the difficulty level. The game fluctuates between incredibly easy and annoyingly difficult with no rhyme or reason.
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It could have had more action, a little bit more detail, and most importantly, better control.
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Game InformerHow does this game handle? Well, to quote "Airplane"'s Ted Striker: "Sluggish - like a wet sponge." [July 2002, p.83]
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Making the gameplay more "realistic" actually averages out to something that's just a tad boring.
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Official U.S. Playstation MagazineThe game itself seems to suffer from a ridiculous lack of balance. [July 2002, p.100]
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Suffers from the duplicity of being designed as a mindless arcade shooter (the linear paths to solving a mission's objective being the biggest giveaway) while being curtailed by restrictions of control and ammunition limitations that seem designed for a simulation.
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The game was presented as an action/adventure flight game when it really fits in as more of a limited no frills flight sim.
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A quintessentially average game... These particular skies are partly cloudy, with average temperatures. Bring a sweater for later.
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PSM MagazineThere's hardly any creativity to hold it together. [June 2002, p. 40]
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Lethal Skies attempts to compete with the big fly boys, but with mediocre graphics and sounds, this aerial mishap crashes and burns straight to the bottom of the rental barrel.
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This might still cut it if the competition hadn't already pulled ahead, but unfortunately for Asmik, it most emphatically has.
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Electronic Gaming MonthlyThe whole package is about as exciting as a flight attendant's safety demonstration. [July 2002, p.115]