- Publisher: Activision
- Release Date: Nov 10, 2004
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Very linear, which may cut down on replayability. The look, feel and general style of the game makes for an entertaining game experience that will leave you smiling.
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The storybook presentation is truly wondrous and the way that the scenes appear as if they are being drawn solely for the gamer really reaches out and touches something inside in a great way.
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That's the big thing this title has going for it. It's fun to experience this amazing world, and if there was something focused on during the game design it was making sure that the world was a good place to go play in.
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It’s one of the best children-oriented titles to arrive in years.
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The gameplay is pretty undemanding but fundamentally sound; the different characters manage the spice the game up a bit, as well. The game would be rated higher if the length was a touch longer; it clocks in at just over 5 hours.
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The secrets, however, are well worth collecting. You can unlock stills from the movie set to music, production photos, and even "story time with Count Olaf".
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Despite an interesting story and what should have been a solid puzzle solving game engine, it just turns out to be too easy and to be honest a little on the boring side for me.
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f you look at Lemony as a game targeted at a younger audience, it works well as the simple gameplay and story telling is probably going to appeal to that audience.
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A faithful rendition of the books and should please young fans. The gameplay at times feels a bit too dumbed down, but is overall an excellent example of what can be done with a game designed specifically for children.
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AceGamezThe game as a whole is very forgiving - too forgiving in fact. If you're an experienced gamer, or even an adult who plays occasionally, you shouldn't find the puzzles, bad guys, bosses or exploration too much of a hindrance and will probably complete the game in about 10 hours.
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A game high on polish, but lacking in substance and only recommended for hardcore Snicket fans.
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It lacks the depth needed to become a really good adventure game, and ends up being a platform game with some good puzzles built in.
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The level designs are somewhat inventive, especially where Violet is involved, but mostly they feel like the developers talking down to their audence.
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While considerably longer than the PC game of the same name, it is really not a lot of fun to play, whereas that game made me laugh out loud a handful of times.
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The minigames and Sunny's bits are quite well-done, but the lackluster audio, sloppy controls and general lack of graphical punch drag the experience down.
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Game InformerThe wry subtlety of the novels' text pops up once in a while, but not nearly enough, which leaves only a derivative and dull game where there could have been a humorous midadventure. [Jan 2005, p.119]
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All the timed events, amusing physics-based puzzles, likeable characters, and strange contraptions will be a treat for fans of the books and movie.
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Too short and easy for grown-ups but just about right for the target audience of both the books and the Jim Carrey movie currently out in theaters.
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An average adventure game, well-presented but repetitive. Youngsters should find it easy to play. [GamesMaster]
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An incredibly simple platformer that most people will find entirely too basic and boring.
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BoomtownWith age, tends to come more gaming aptitude, which will mean you’ll make quick work of Lemony Snicket’s and a yearning for a bit more of a challenge. By all means though, give it to your toddler and they’ll go wild.
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The difficulty level is accommodating for youngsters, although the controls can be unwieldy. Sadly, the fun is short-lived, with no multi-player modes or replay appeal.
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Simply a boring, run of the mill adventure that likely would not have turned out much different if there were six months tacked onto the development time or another developer was at the helm.
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Official U.S. Playstation MagazineWhen even a game's manual asks, "Wouldn't you rather play something else?" consider taking the hint. [Feb 2005, p.83]
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Some concepts are just not meant to be made into video games.
User score distribution:
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Positive: 6 out of 14
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Mixed: 3 out of 14
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Negative: 5 out of 14
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Jul 10, 2012
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Jan 2, 2019
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Aug 24, 2014