- Publisher: Majesco Games
- Release Date: May 23, 2006
- Also On: PC
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AceGamezIt's not one of those games you'll play forever, but I suspect that for many it will be one of those games that sits on the shelf so that any time you're feeling particularly evil or you've just had a bad day, you'll load it up and go eat some people.
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The game is fun whether you are playing in small doses or a long sit-down marathon as there is plenty to do, see, and kill along the way. The best part of it all is that it retails for under 30 bucks! That is like a dollar an hour considering that's about how long it will take to find and do everything.
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Though it's correct that JAWS does suffer from a number of bothersome glitches, numerous camera issues, and sometimes-infuriating lock-ups, it also benefits from a number of gruesomely satisfying missions, a large environment to play around with, and unique combat maneuvers that you just can't do in any other game.
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Games Master UKIt's a testament to the imagination of the developers that they keep coming up with variations on the central theme of "eat everyone." [Sept 2006, p.79]
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Having grown tired of boring crime simulators, I find playing as a killer shark to be a refreshing change of pace, and the game's various bells and whistles, such as the JAWS theme and the sound of hapless divers screaming underwater are joys to listen to.
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It's a reasonable amount of fun at a budget price, but as Martin Brody might say, "I think we're gonna need a better game."
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Official Playstation 2 Magazine UKJaws is genuinely witty, outrageously violent and top fun but - wait for it - slightly lacking in depth. [Aug 2006, p.90]
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Original, fun and a fine test of the grey matter as much as it is of the reflexes. It's just a shame that there's not enough meat to make it a must.
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PSM2 Magazine UKA decent ocean adventure with bite, but distracting as it is, it's unlikely to set up a Jaws: Unleashed 2, let alone a Jaws IV: The Revenge. [Aug 2006, p.64]
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The abstruse design and technical flaws leave us cold, but the sheer potential for savage bastardry makes it undeniably fun.
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PSM MagazineDon't get us wrong - we like being a shark, but technical flaws and obtuse design sink what could otherwise have been a great game. [Sep 2006, p.88]
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I’m all for something different, but the fact that the developers don’t even attempt to acknowledge that their tongue is planted firmly in their cheeks makes me think that they expect us to take this game seriously. There’s not enough mind-altering chemicals on the planet to make that a reality.
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Putting the entire flawed premise of Jaws aside, Jaws: Unleashed would be a decent title to play if the camera system, collision detection, and graphics were up to par. But unfortunately, Jaws garners lackluster scores in every one of those categories.
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It's difficult to review a game like JAWS Unleashed without feeling a bit frustrated, because the idea shows so much promise, yet the execution is just plain terrible.
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What could have been a very neat idea is ruined by a bad camera, buggy gameplay, and totally ridiculous mission objectives.
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Game InformerAfter this miserable showing, the only waters that Jaws will be patrolling are those of the great video game toilet. [Aug 2006, p.84]
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Play UKDull and ever so slightly irritating. [Issue#146, p.95]
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JAWS Unleashed could’ve been a great game, given it’s unique premise and experienced developer. Unfortunately, the game is too buggy and has too many issues to make it one to recommend.
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In the spirit of generosity, we'll offer that there's about 30 minutes of entertainment to be had.
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Spending 30 minutes aimlessly wondering around because you can't figure out what random part of the environment you're supposed to manipulate or sequence of moves to string together to topple a structure is unforgivable.
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Jaws Unleashed is a rather scant offering, but it could still be your new guilty pleasure. The field of shark simulators is rather narrow, and it’s entirely possible that Jaws Unleashed wins top honors just by showing up. Perfect for kicking back and turning your brain off, but not much more.
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Edge MagazineWith the exceptions of deplorably bad cutscenes and haphazard signposting, there are few significant flaws here that a steadier gestation couldn’t have resolved. [Aug 2006, p.90]
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Cashing in on the Jaws franchise may have been a brilliant idea on paper, but this game struggles to entertain with a poor storyline and frustrating controls.
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Playing Appaloosa's ultraviolent and ultrastupid take on the titular killer shark is about as much fun as having your legs chewed off.
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The aforementioned camera and perspective problems are the worst, but the "hunger meter" seems to fill up and dissipate so arbitrarily that you never know what your stomach needs.
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Just play the old NES game. We don't remember the Jaws movie where they had to collect seashells and bomb jellyfish with airplanes, but it was more fun than this.
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Official U.S. Playstation MagazineDefending myself from a shark attack would be more entertaining. [Aug 2006, p.77]
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If playing Jaws Unleashed has taught me one thing about game design, it's that if you're going to put a single fun thing in a game it's best to put it right up front where people can see it, and hopefully trick them into thinking that the entire game is fun.
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It provides roughly fifteen minutes of absolutely gruesome, chaotic pleasure, then promptly nosedives into the Mariana Trench of bad design, bad graphics and bad control.
Awards & Rankings
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31
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#31 Most Discussed PS2 Game of 2006
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31
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#31 Most Shared PS2 Game of 2006
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User score distribution:
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Positive: 31 out of 49
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Mixed: 10 out of 49
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Negative: 8 out of 49
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Jul 23, 2013This review contains spoilers, click full review link to view.
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Jun 30, 2022it's a game that gets tired fast but the first 2 hours are worth it, and it's just fun to control and kill people with a giant shark
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Apr 20, 2022