- Publisher: Codemasters
- Release Date: May 21, 2003
- Also On: PC
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What ultimately makes IndyCar Series good instead of great is its inability to really target an audience.
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The effort required to make any progress is so frustating that you'll undoubtedly start to wonder what you're doing playing an IndyCar racer when there are plenty of decent Formula 1 games out there already.
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Game InformerGraphically, this game is an ugly stepchild, but it does have a great sense of speed. [June 2003, p.105]
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The award for best/only recent IndyCar sim that manages to be strangely absorbing while faithfully reproducing the sport, albeit in an aesthetically displeasing way, goes to... IndyCar Series!
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Fundamental flaws unjustly hamper the gameplay, and the lack of support for many USB wheels is nothing short of devastating.
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IndyCar Series does a remarkable job of simulating just about every aspect of the IndyCar season and the world famous Indianapolis 500 right up to the point where you get behind the wheel.
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I can really only recommend this game to those who appreciate and enjoy all the nitty-gritty of the Indy racing sport. If you are one of those people, add about 15 points to my score.
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Official U.S. Playstation MagazineThe tension isn't there when it comes to working on race tactics. [Aug 2003, p.99]
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From gameplay modes to bonus stuff and graphics, IndyCar Series is to the PS2 what Flag 2 Flag was to Dreamcast: a forgettable racing appetizer.
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Not that I'm a masochist, but crashes are a reality in racing, lets give the player a reason NOT to crash instead of getting away with poor decisions.
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The modes available in IndyCar Series are all pretty shallow, which not only detracts from the overall experience, but also significantly reduces its replay value.
User score distribution:
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Positive: 2 out of 2
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Mixed: 0 out of 2
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Negative: 0 out of 2
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FernandoC.Jun 8, 2003