- Publisher: Majesco Games
- Release Date: Jun 14, 2002
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The rally racing itself, which is really what it's all about, is good, deep fun.
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The fairly simplistic gameplay mechanics may not appeal to rallying purists, but anyone looking for an accessible, if somewhat unorthodox, racing title will find much to enjoy here.
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A solid, yet simple rally game that works for what it tries to do. Its lack of vehicle customization restrict its appeal, and hinders its chance against heavy hitters like Colin Mcrae 3 and even GT3s rally mode.
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PSM MagazineExtremely pretty, one of the smoothest engines produced for a PS2 racer, but AI issues and championship design leave something to be desired. [July 2002, p.40]
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Poor graphics, limited car selection, and arbitrary track design mar the experience greatly, which is quite frustrating when there are some very nice qualities present in the game as well.
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Game InformerPart of GTC's woes is that the textures smell as bad as hot camel breath - even if the tracks themselves are cool. [Sept 2002, p.81]
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Play MagazineAll the basics are in place, competently attended to, and the visual presence is extremely strong little details, like an amazing waterfall and dense environment effects, continually impress. [June 2002, p.55]
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Although each car handles differently, the off-road speedsters are extremely loose, which makes for perfecting turns a frustrating task.
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Electronic Gaming MonthlyMostly a scenic buzz through Africa and little else. [July 2002, p.120]
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GTC: Africa isn't a bad game, but almost all of its components are average at best, and unlike other games in this genre, it lacks any one outstanding feature or notable aspect.
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If you've already been spoiled by the likes of GT3, you will ultimately be disappointed with the lack of GTC's car selection and customization.
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Official U.S. Playstation MagazineIt is without a shadow of a doubt the perfect example of the most mediocre racing game I've ever seen. [July 2002, p.100]