- Publisher: LucasArts
- Release Date: Oct 28, 2003
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- Critic score
- Publication
- By date
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Electronic Gaming MonthlyTremendously deep warrior-customization options and rich strategy elements make Gladius absolutely worthwhile and fun, but prepare to invest serious time. [Dec 2003, p.185]
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GMR MagazineLike most strategy-RPGs, it's a lot to bite off at once, but it's a fine game for players who know what they're getting into. [Dec 2003, p.86]
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games(TM)A brave game that deserves recognition. Gladius rises above its initial shortcomings and delivers a lengthy and enjoyable experience. [Dec 2003, p.112]
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This unusual marriage of strategy and RPG (regardless of how inconsequential Gladius' storyline actually is) manages to work despite an acute lack of polish in the graphics (mostly blocky and undetailed with few exceptions) and the somewhat-huge interface (lots of variables to keep track of).
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The actual gameplay of Gladius is innovative, but the execution is just as slow as the story telling.
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TotalGames.netThis one certainly needs to be sexed up if it wants to be taken off the shelf.
Awards & Rankings
User score distribution:
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Positive: 31 out of 36
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Mixed: 1 out of 36
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Negative: 4 out of 36
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Jul 29, 2013
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Jul 23, 2016
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Aug 22, 2023