• Publisher: Crave
  • Release Date: May 10, 2004
Future Tactics: The Uprising Image
Metascore
61

Mixed or average reviews - based on 25 Critic Reviews

User Score
6.1

Mixed or average reviews- based on 9 Ratings

Summary: Packed with action, Future Tactics is a turn-based tactical RPG that looks and feels like an action/platform game. Built around a highly complex turn-based battle engine, the adventure showcases a single-player Story Mode, as well as a two-player Battle Mode. The plot is set in the not too distant future, when Earth as we know it has succumbed to a race of extra-dimensional creatures. Now the final hope for restoring order to the planet rests on the shoulders of a young boy, his sister and a rag-tag assembly of unlikely warriors. Future Tactics: The Uprising features: 18 stylized and high-polygon characters interacting in rich, full 3D environments; Unique, number-free turn-based tactical combat system designed to keep players immersed in the action, not the stats; 19 action-packed, highly intense levels waiting to be conquered; Massively deformable terrain. Landscape can be permanently destroyed, leaving behind craters and canyons; Compelling storyline told through fully animated and voiced cut scenes; Two-player customizable battle mode lets gamers tweak handicaps, power-ups and victory conditions; Experience point system allows custom building of team members, allocating upgrades as players see fit; Boot Camp tutorial mode allows novice players to learn good tactics right away. [Crave Entertainment]
Buy Now
Buy on
Rating: T
Developer: Zed Two Limited
Genre(s): Strategy, Turn-Based, Sci-Fi
Number of Players:1-2 Players
ESRB Descriptors:Alcohol Reference Fantasy Violence Mild Language
Offline Modes:Competitive
Cast Credit
David Severn Graphic Artist
Christian Johnson Character Designer & Modeler
Christian Johnson Character Designer & Modeler
Paul Johnson Animator
Tim Follin Musician & Sound FX Artist
Tim Follin Musician & Sound FX Artist
Paul Salmon Concept & Storyboard Artist
Paul Salmon Concept & Storyboard Artist
Ste Pickford Executive Producer
John Pickford Director
Tony McColgan Producer
john Corcoran Producer
Jan van Valburg Lead Programmer
Andrew Pearce Lead Artist
Amir Latif Programmer
Allan Findlay Programmer
David Ellel Programmer
Alex Perkins Graphic Artist & Level Designer
Alex Perkins Graphic Artist & Level Designer
Graham Goring Graphic Artist
Ged Casserley Graphic Artist
Paul Rose Script Writer
Steve Thomas Graphic Artist
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be credited, please read our FAQ.

Awards & Rankings

50
#50 Most Shared PS2 Game of 2004