- Publisher: Square Enix
- Release Date: Jan 18, 2005
Buy Now
- Critic score
- Publication
- By date
-
Game InformerThe execution of this entry is almost unplayable because it's just so darn dull and clunky, bu tthe ideas are there to make something interesting. [Feb 2005, p.115]
-
In its weird little way, it's fun, but not quite $50 worth of fun.
-
The characters are there—now someone just needs to figure out how to create some gameplay that makes the experience fun and not a chore.
-
From its patchwork gameplay and its broken control scheme to its first-generation PlayStation 2 graphics and third-tier sound effects, nothing about this game is even worthy of a mention.
-
Originality is what Full Metal Alchemist and the Broken Angel, in the end, is lacking. The transmutation is mildly creative, but it's not going to sustain a been-there-done-that story or utterly mindless, thoughtless brawling.
-
As a pure action game, it’s too slow (it often feels like Ed is moving against a strong wind) to satisfy those used to such titles as Ninja Gaiden, Devil May Cry, or Prince of Persia. As a role-playing game, it’s too shallow and short to satisfy those expecting the next Final Fantasy.
-
Mind-numbing, rambling dialogue. Add to that the simple fact that one would have to go pretty far out of their way to make the game challenging in any way, and the whole package is destined for the fullmetal scrap heap.
-
Just a bad video game. Very young, very stupid fans of the series will likely enjoy running around in circles whacking at things, but we at GR do not.
Awards & Rankings
|
61
|
#61 Most Discussed PS2 Game of 2005
|
|
80
|
#80 Most Shared PS2 Game of 2005
|
User score distribution:
-
Positive: 32 out of 48
-
Mixed: 7 out of 48
-
Negative: 9 out of 48
-
Sep 15, 2022
-
Jul 7, 2020
-
Nov 15, 2018A really good game, there are lots of cool things about it and it is a lot of fun to play.