- Publisher: Eidos Interactive
- Release Date: Sep 26, 2006
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Ford Bold Moves is a safe, by-the-book racing game that incorporates some rather fun team racing.
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Ford Bold Moves Street Racing, in spite of its faults, will offer some good hours of racing fun.
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Though there are some very solid concepts in place here, the execution feels unnecessarily limited. With better AI, more cars, and perhaps just a little more variety, this could have been a game that bucked the trend of budget releases.
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PSM2 Magazine UKA competent racer that stands out from the crowd by means of an interesting team race mode. Worth a look if you fancy a driving game with a difference. [Apr 2006, p.52]
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I came into it expecting something terrible given the reputation of past Ford games, but I ended up with an above average game that didn’t really screw anything up, and actually featured innovation - so I’m quite pleased with it.
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Official Playstation 2 Magazine UKFast and competitive, Ford Street Racing may be cheap but it's no clapped-out Cortina. [Mar 2006, p.106]
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PSM MagazineIt's a concept that works, but gets tough fast. [Nov. 2006, p.81]
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Play UKIt's only 20 quid. Which goes some way to explain the empty roads, the lack of music, the dodgy gameplay gimmick and the paltry 18 cars on offer. [Apr 2006, p.91]
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A completely broken team racing feature and other minor annoyances quickly add up to make this a game for diehard Ford fans only.
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Only if you’re a fan of the classic blue oval should you even consider plopping down cash for this budget title – emphasis on budget.
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Not necessarily a terrible game – just a boring game. And although the game features some cool new accoutrements like Maximum Team Control® and real-time damage modeling, the excitement just falls flat on its face.
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Ford Street Racing's biggest crime is to be an ambitionless entry in a genre already overstocked with faster, cooler titles.
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Although the low price and decent racing make this good value, it's uninspired stuff.
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AceGamezFord Street Racing is a budget game with some high production values, like a reasonable reproduction of LA, some neat ideas in the Team Racing mode, a good range of handling types and convincing AI drivers. The problem is, it's limited and boring.