- Publisher: Midway
- Release Date: Jun 16, 2002
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The controls are tight, but very involved, and the mission design doesn't do a good job of easing you into the myriad gameplay features.
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It's a shame that FireBlade is burdened by such stringent objectives when it could have been so much more entertaining. It's recommended for helicopter sim fans only.
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While the action levels are exciting, things like the stealth levels, a bad draw-in distance, and ill-placed music detract from the experience.
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Its got some decent control (albeit with a few quirky cameras), and a whole lot of potential, but I saw none of the flash that it shouldve had.
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Its not the deepest game youll find, but its oddly satisfying.
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The overall gameplay in Fire Blade is most likely the games highest point, as it has a lot of depth and takes some time to fully master.
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Official U.S. Playstation MagazineIf I could've set things up more like the controls in "Quake" or "Half Life," I think I would've enjoyed it more. [August 2002, p.108]
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Play MagazineDelivers with easy to grasp flight controls, compelling mission ops, and most importantly, the proper balance between available weapons and tactics for the not so friendly skies and road ahead. [Aug 2002, p.70]
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PSM MagazineDespite these quibbles, we can't seem to stop playing FireBlade - check it out. [August 2002, p.22]
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I enjoyed the control, graphics and missions designs but ultimately felt the game grew a bit repetitive.
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Fireblade has some nice ideas, none of which are carried out with proficiency.
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I still find Fireblade to be oddly mixed in delivery, throwing some slickly designed, easy to navigate menus at you, then spitting out redundant mission briefings before and during the levels.
Awards & Rankings
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86
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#86 Most Shared PS2 Game of 2002
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User score distribution:
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Positive: 0 out of 2
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Mixed: 2 out of 2
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Negative: 0 out of 2
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May 29, 2023
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Mr.ChickenOct 6, 2004If you're a fan of chopper games like camanche then you'll enjoy this game.