• Publisher: SCEA
  • Release Date: Nov 9, 2004
User Score
7.4

Mixed or average reviews- based on 7 Ratings

User score distribution:
  1. Positive: 4 out of 7
  2. Negative: 1 out of 7
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  1. PatrickR.
    Jan 16, 2005
    0
    Definitely the worst eye toy game yet.
  2. LollieDotCom
    Jan 21, 2005
    10
    Addictive aerobic video gaming will makel all current workout equipment, gym's and videos obsolete. Sell yours now or save em for the museums. This is the beginning of the end of boring workouts. The side effects of 'addictive' aerobic video games? It's as plain as the numbers on your bathroom scales and your blood pressure monitors.
  3. FarooqAhmad
    Mar 30, 2006
    10
    The question isn't what is it, the question is how is it ? how can a game be so complex when its fully dependant on real time player motion sensing technology. The best game for eyetoy yet, sets you in lush, fully interactive environments, from 'Fifth Element' style futuristic cities to high rooftops, to icy mountain slides, on a hover-board for some surfing on some of theThe question isn't what is it, the question is how is it ? how can a game be so complex when its fully dependant on real time player motion sensing technology. The best game for eyetoy yet, sets you in lush, fully interactive environments, from 'Fifth Element' style futuristic cities to high rooftops, to icy mountain slides, on a hover-board for some surfing on some of the most complex and graphically immersive environment designs ever in the history of gaming. TWO THUMBS UP !!! Expand
  4. Jan 17, 2021
    7
    The best eye toy game to me. I like eye toy games, but I don't like mini games. You see the problem? Yes, most eye toy games are collections of mini games, which get boring too fast. Antigrav does well, what most other eye toy games didn't achieve: Using the eye toy to control a "normal game" and it works pretty well! The game difficulty is set right, the tracks are enormous and the mix ofThe best eye toy game to me. I like eye toy games, but I don't like mini games. You see the problem? Yes, most eye toy games are collections of mini games, which get boring too fast. Antigrav does well, what most other eye toy games didn't achieve: Using the eye toy to control a "normal game" and it works pretty well! The game difficulty is set right, the tracks are enormous and the mix of normal road, ramps, rails and flying parts makes the game pretty enjoyable. You use your head to controll the direction and the arms to break, do tricks and to catch the points when you are on the rail. Great. Just a story or championchip mode or a better unlockable system is missing, that's why the motivation doesn't stick for too long. Besides that, a great game! Expand
Metascore
71

Mixed or average reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 16 out of 38
  2. Negative: 1 out of 38
  1. 80
    Melding crisp, "Blade Runner"-style visuals with an inspired use of the EyeToy camera, AntiGrav will forever change the way you look at extreme sports games.
  2. Game Informer
    70
    The sense of speed is rarely heart-pounding, and you'll frequently anger yourself by getting snagged on some piece of the environment. [Dec 2004, p.177]
  3. Incredibly fun to play, even though its trick system is somewhat shallow.