- Publisher: Koei
- Release Date: Mar 28, 2006
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Empires makes the series bigger and better than ever with new scenarios, large scale battles, new policies and plenty of strategy to keep your mind fully engaged.
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This is the game I have been expecting to find in the previous titles, one that lets me make the battlefield and kingdom decisions rather than being pulled along by the story.
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Play MagazineIn the fusion of strategy and action, the game proves itself worthy of continuing the Dynasty. [May 2006, p.53]
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If you haven't played DW before, or if you're a fan but you've found it overwhelming, this is the sweet spot. There is no better time to get involved with this interesting – if over-exposed – series than right now.
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Empires provides equal portions of action and strategy, and dishes out an adventure that will gleefully eat up huge chunks of players' time.
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Once again, the Empires expansion of Koei's long-running hack-and-slash action series turns out to be the bright spot amid the doldrums of endless button-mashing, thanks to some legitimately interesting strategy.
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While a fairly competent game, it just doesn't manage to add enough new content to make it worth a serious look.
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But not even building an empire can keep Dynasty Warriors 5 from feeling archaic and shallow. We've been doing this same thing for something like ten games in a row now.
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This is still the best Dynasty Warriors out there, and still well worth playing, but there's just not much reason to buy it if you have even a single eariler entry in the series.
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Empires is an enjoyable game, but we'd like to see it become part of the main game, rather than continue to be a standalone add-on pack.
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I like it, but I don't love it, and a part of me is really getting tired of it. The series needs to do something else – something new – if it wants to flourish.
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Game InformerIf you like this franchise's simple brand of mind-numbing hack 'n slash action, then Dynasty Warriors 5: Empires will deliver exactly what you want: more of the same. [May 2006, p.98]
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It's a return to the glorious Three Kingdom era again, and the second try at the Empire spin-off. The gameplay remains intact, but the strategy and modes also remain paper-thin.
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Official Playstation 2 Magazine UKWe're tired of the senseless bloodshed, so the core action drags - the tactical elements are definitely improving though. [July 2006, p.89]
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PSM2 Magazine UKThe same old Dynasty Warriors, but with a competent-yet-underwhelming strategy game stapled onto it. Yet more of the same old thing unfortunately. [July 2006, p.98]
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Games Master UKFeels archaic, despite the additions. Best wait for Koei's PS3 output. [July 2006, p.84]
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Dynasty Warriors has long outstayed its welcome, and even with Empires' semi-cool strategic elements, the game won't please anyone except the die-hard fans that, for whatever reason, just keep coming back for more.
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Dynasty Warriors 5: Empires isn't terrible, it's just totally uninspiring.
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Dynasty Warriors obsessives can be sure they're getting something as comfortingly familiar as the delicate aroma of their own dribble-infused pillow.
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And despite how nifty the enhanced Empire mode may sound, the emphasis on the same old gameplay renders it a bonus for those that have enjoyed past titles and a non-factor for everyone else.
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Computer Games MagazineBut an obtuse and under-documented strategic layer with a bad interface can only get you so far when it comes to recycling the same Dynasty Warrior game yet again. [July 2006, p.93]
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The only thing that has changed is a slight improvement in looks. Please Koei, stop. We give in. Chinese water torture has nothing on this.
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Play UKShun this bloody awful game. [Issue 141, p.90]
Awards & Rankings
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99
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#99 Most Discussed PS2 Game of 2006
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86
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#86 Most Shared PS2 Game of 2006
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User score distribution:
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Positive: 27 out of 32
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Mixed: 1 out of 32
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Negative: 4 out of 32
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Sep 9, 2021
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Mar 27, 2016
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FueV.Aug 16, 2006