- Publisher: Bandai
- Release Date: Sep 22, 2005
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The brief, timed missions, simple but attractive visuals and fast-paced gameplay make it one of those perfect travel games.
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A simple action game intended for amateur gamers everywhere. Its addictive robot transformation and customization appeal makes DICE rewarding the more it’s played, but it’s also engaging to simply indulge for a few minutes every once in a while.
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If you're going to play DICE, its short-subject, arcade-style gameplay makes it easy to get through in short bursts.
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Fans of the Cartoon Network series will undoubtedly get the most mileage from the game but it never really becomes anything other than decent.
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DICE's battles would have been exciting if they had added more than one kind of level. A combo system other than square-square-square would have worked wonders.
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While it might be conceptually sound and technically solid, DICE suffers from a serious lack of gameplay variety. Ultimately, it feels...numbing.
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DICE –the game – features a high-school story with grammar school gameplay. Only those who are willing to put up with the boring-est of the boring button mashing games will be able to see DICE through to its end.
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PSM MagazineOkay production values, but flat, unrefined gameplay. [Nov 2005, p.84]
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The repetitive nature of the gameplay and the easy control system puts this firmly in the classification of an arcade game. I expect something a little deeper for the home system.