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Game InformerThis is possibly the most versatile gunslinger in video games. [Jan 2003, p.91]
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Variety. This game is about variety to the Nth degree. You can fight a hundred different ways and still never be wrong.
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This game either pushes the boundaries of it's genre further than ever before on this system, or creates a completely new gaming experience. Either way, it should not be missed.
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Short, explosive, and a roller coaster ride chalk full of violence, Namco's stab at cop vengeance is a great time while it lasts.
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Cheat Code CentralCompletely playable and enjoyable - and exactly what I was hoping the Xbox version would have been.
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PSM MagazineIt all goes by a little too quickly, but you'll have fun while it lasts. [Holiday 2002, p.46]
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It's nonstop action with some of the most unique combat moves ever found in a video game.
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A year ago I would have been hard pressed to recommend Dead to Rights. But now thats its part of the budget-priced Greatest Hits line I say that its worth checking out as long as youre not expecting state-ofthe-art gameplay or graphics.
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The default difficulty of has been greatly toned down [from the Xbox version], making Dead to Rights a whole lot more accessible and slightly less nerve-wracking, though no less action-packed.
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I finished the game in about seven hours and Id expect anyone else to be able to do about the same.
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Many key flaws in the gameplay remain, despite some incredibly stylish and cool mechanics.
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Clearing each squad of dim-witted goons is rarely an intellectual challenge but always entertaining as an ultraviolent display of beauty and precision -- it's like a John Woo movie without the doves and opera music. [Feb 2003, p.135]
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When Dead to Rights is good, its damn good pity that parts of it are such buzzkills.
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Short, flawed, repetitive and derivative (May Payne anyone?).
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TotalGames.netThere are some great touches, like how you can throw a gas canister over a crowd, shoot it and let hot fuel rain over the heads of multiple enemies, but theyre simply not held together.
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If youre looking for a challenge, Super Cop difficulty approaches the Xbox level, and the truly masochistic can always use the Hard-Boiled cheat as suggested by Namco.
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Despite a number of difficult to spot and ultimately underwhelming "improvements", the Cube and PS2 versions of Dead to Rights remain generally engaging, with an uneven sprinkling of genius.
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The game looks surprisingly dated. [Feb 2003, p.99]
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Too Damn Repetitive. But at least you get to kill bad guys, and lots of 'em.
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Play MagazineDead to Rights is no "Max Payne." It tries to be when it's not being a mediocre melange of mini-games or a reheated crime story, but for the most part it's just generic. [Jan 2003, p.79]
Awards & Rankings
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89
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95
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#95 Most Discussed PS2 Game of 2002
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69
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#69 Most Shared PS2 Game of 2002
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User score distribution:
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Positive: 31 out of 42
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Mixed: 9 out of 42
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Negative: 2 out of 42
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Nov 16, 2018
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Nov 10, 2012
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n/an/aMar 17, 2003