- Publisher: Eidos Interactive
- Release Date: Nov 15, 2004
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- Critic score
- Publication
- By date
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GMR MagazineLacks elastic A.I. to keep the cars close together. [Jan 2005, p.87]
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There's none of the track furniture that shined "FlatOut" or the general gloss and roundness of "Burnout." This shallowness in gameplay is honestly the only thing that lets the game down.
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PSM MagazineThe control is surprisingly solid, the graphics are fairly smooth. [Holiday 2004, p.98]
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Game InformerIf anything, my largest complaint about this game comes from the fact the number of wrecks onscreen sometimes means that winning a race has a s much to do with good luck as skill. [Dec 2004, p.168]
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Official U.S. Playstation MagazineTrack design is unimaginative, the cars look like they're made of plastic, it's not fast, and the gameplay structure feels clumsy and unfinished. [Dec 2004, p.128]
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Crashing? Stiff, slow, unimpressive, and often results in unpredictable chain reactions.
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To jump online and totally beat the crap out of someone else's ride? That doesn't smack of fun to you?
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Although the single player campaign is fairly in depth in terms of adding parts to your cars and offering quite a number of tracks, the fact you only have four cars to choose from really hurts the game in the long run as does the way the game becomes relatively hard very quickly.
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Unfortunately, some of Crash 'N' Burn's central ideas--the persistent wrecks being the most obvious example--introduce complexity that, in the end, will leave you more frustrated than thrilled.
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At a mere twenty dollars, the game may just be worth the frustrating elements and rather awkward beginnings just to get to the juicy core of the game. And with a bevy of features, the game does offer quite a lot for its price.
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The physics and collision detection are adequate for minor collisions, but are cartoony and simply laughable in major ones.
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It's repetitive, occasionally frustrating and visually unappealing. Put your cash to good use and grab the cheaper and near-perfect "Burnout 3" instead.
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TotalGames.netThe game is solid. Especially on the multiplayer side of things.
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Edge MagazineThere’s just no accounting for an excruciating wipeout on the final lap when such possibilities are at the mercy of circumstances as much as they are at the player’s skill. But, played with a graceful, Zen-like acceptance – shit happens – Crash ‘n’ Burn is as enjoyable as it is easy to understand. [Jan 2005, p.97]
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While the cars in other games fold and dent realistically, depending on the speed and direction of the impact, damage to Crash 'n' Burn's cars seems artificial, with entire panels suddenly replaced with scratched versions at the merest hint of a high-speed nudge.
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Perhaps if "Burnout 3" didn't exist, Crash 'n' Burn might have had a better chance. However, this is still an immensely enjoyable game for all destruction fans out there.
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A few opportunities have been missed, however, most obvious of which is the rather small number of tracks, given their individual lengths.
User score distribution:
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Positive: 6 out of 11
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Mixed: 5 out of 11
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Negative: 0 out of 11
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Aug 8, 2023
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Apr 27, 2023The game is cool especially its destruction but it is very difficult that it makes you frustrated!
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Jul 28, 2016