- Publisher: Konami
- Release Date: Oct 22, 2002
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I'm sure that I'll have the urge to beat it again in a year, and then again in five years. But aside from playing the co-op multiplayer mode, it'd be tough to get me to come back any more frequently than that.
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Cheat Code CentralI felt there was entirely too many bosses to fight and not nearly enough run and gun action. Each short action stage is merely setting you up for another boss battle.
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What it lacks in flash, longevity and accuracy to the Contra universe (no weapon pick-ups??!!) Shattered Soldier compensates for with old-fashioned, thumb-blistering, bang-your-head-against-the-wall hard shooting antics of the 2D and 2.5D variety.
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You also never get into that old-fashioned running and jumping zone that so characterised the initial games in the series, because you're usually timing laser blasts and calculating jumps.
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Prime rental territory; it's one of those games that will be adored by some and abhorred by others, with hardly any middle ground.
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Id like to see Contra taken to the next level while retaining its identity... Give me something besides a carbon copy of action that has already been done, and done to perfection on older systems.
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You spend too much time learning patterns, and not enough just running around blow stuff up.
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Its sheer difficulty will put off all but the most hard core of gamers (and even then its gonna take a lot to convince.)
Awards & Rankings
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58
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43
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#43 Most Discussed PS2 Game of 2002
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17
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#17 Most Shared PS2 Game of 2002
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User score distribution:
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Positive: 27 out of 40
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Mixed: 5 out of 40
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Negative: 8 out of 40
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Aug 18, 2019
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Apr 27, 2023
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Jan 29, 2021