Metascore
58

Mixed or average reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 24
  2. Negative: 4 out of 24
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  1. Despite Conflict Vietnam’s faithful, regurgitated depiction of the reality of war in Vietnam, the mechanics of the game are far too poor to make it recommendable to any but the most hardcore fans of gritty war games.
  2. games(TM)
    40
    Switching from an open threat such as the desert to the enclosed dangers of the Vietnamese jungle has caused Conflict: Vietnam to effectively cut out much of the need for having a squad in the first place; instead of having more freedom and creativity in taking down your enemies, your team become more like fish trapped in a jungle-shaped barrel. [Oct 2004, p.108]
  3. If you want trigger-happy jungle thrills, go back and play the couple of jungle levels in "SOCOM II" with some of your own '60s music blaring in the background. That's much better.
  4. 30
    The looseness of Conflict: Vietnam, from the lack of comfortable and immediate controls to the boring progression of the game, just doesn't cut it. While the idea of squad-driven combat set in the tense, emotionally-charged setting of Vietnam has potential, Conflict: Vietnam falls short in execution.

Awards & Rankings

100
#100 Most Discussed PS2 Game of 2004
57
#57 Most Shared PS2 Game of 2004
User Score
8.2

Generally favorable reviews- based on 24 Ratings

User score distribution:
  1. Positive: 18 out of 24
  2. Negative: 3 out of 24
  1. Jun 8, 2018
    2
    I have never been a big fan of game series that receive yearly releases as the short development time often means that each game changes veryI have never been a big fan of game series that receive yearly releases as the short development time often means that each game changes very little from its predecessor. Having enjoyed both Conflict Desert Storm and, to a lesser degree, Desert Storm 2 however I was enticed by the promise of playing the main campaign in four player spilt screen mode. If only I had hired the game first!

    The setting itself didn't exactly help. Upon its release in 2004 Vietnam seemed to be the setting for virtually every new FPS and, as with nearly every other attempt at the time, this setting was completely wasted. Why surround the players with dense forest if invisible walls prevent you from leaving the path set out by the games designers?

    The games biggest problem however is something that irritates me more than virtually anything else in gaming, endlessly re-spawning enemies. This device is still employed in some modern shooters but here even advancing through the level ceases to put a stop the never-ending barrage of bullets coming your way. In the end the only option is to run around the level completing each objective as quickly as possible with no opportunity to employ any team based tactics as was the case in the two Desert Storm Entries.
    Full Review »
  2. JoeE.
    Apr 24, 2007
    10
    Great game great graphics just like Vietnam. Greatest game of 2004.
  3. G.Achey
    Jul 24, 2005
    10
    Extremely hard but but an exellent addition to the conflict seires with more conrtrol over your team.